Custom Lua with optional var
Posted: Thu Jan 26, 2017 12:45 pm
i've registered my own lua call but like some of yours i want it to have optional parameters. i've tried just writing my method with optional parameters but if i don't use all the parameters the lua doesn't sync with my method. i would create multiple overloads but i read we shouldn't have multiple registered functions with the same name? any help would be appreciated. thanks in advance.