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Make inspector button in DialogueSystemTrigger that opens conversation window

Posted: Mon Apr 22, 2024 6:10 pm
by dlees9191
Hi!

I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature?

Thanks!

(PS - Love that the newer version lets me filter conversations! Great feature!)

Re: Make inspector button in DialogueSystemTrigger that opens conversation window

Posted: Mon Apr 22, 2024 8:25 pm
by Tony Li
You could make a subclass of DialogueSystemTrigger and add that functionality (you'd also need to subclass the DialogueSystemTriggerEditor custom inspector class), or you could wait until I steal your great idea for version 2.2.46. I'll build this into 2.2.46.

Re: Make inspector button in DialogueSystemTrigger that opens conversation window

Posted: Tue Apr 23, 2024 7:37 pm
by dlees9191
Would be an amazing feature! Thank you!