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Scene portal

Posted: Tue Oct 10, 2023 12:24 pm
by Reed237
Hi, I've seen some forums about the save Portal when using Quest Machine, TDE and I'm also using the dialogue System. the scripts U suggested You tell exactly where to put them cause I would like to you pixel crushers save system, but TDE requires me to use their GoToLevelPoint component. can you show me exactly where to put the code?

Re: Scene portal

Posted: Tue Oct 10, 2023 7:48 pm
by Tony Li
Hi,

You can use TDE's scene change components. Set up the Dialogue System/Quest Machine save system (it's the same save system). Then see: How To: Use Corgi / TopDown Engine MMSceneLoadingManager

Re: Scene portal

Posted: Tue Oct 10, 2023 8:06 pm
by Reed237
Ive already done that but I'm not sure where to put the code

Re: Scene portal

Posted: Tue Oct 10, 2023 8:26 pm
by Tony Li
Do you mean the code in the How To: Use Corgi / TopDown Engine MMSceneLoadingManager guide? It explains where to put the code in a few files. Which file do you have a question about?

Re: Scene portal

Posted: Tue Oct 10, 2023 8:49 pm
by Reed237
the subclass mmsceneloadingmanager subclass

Re: Scene portal

Posted: Wed Oct 11, 2023 10:04 pm
by Tony Li
I'll put together an example this week.

Re: Scene portal

Posted: Sat Oct 14, 2023 3:10 pm
by Tony Li