Hello!
Let's say I have a quest to collect 5 rocks. I do so and the quest moves to a "Return to Quest Giver" node. But then I lose a few rocks. Is there a correct way to move back to the previous "collect rocks" node state?
My alternative at this point is to add a "All Parent Conditions True" condition to the "Return to Quest Giver" node, but then the HUD text gets a little complicated. It also makes it complicated when returning to the NPC, because I only want to send that "discussed quest" message if the parent's conditions are all met.