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Re: Error.

Posted: Mon May 25, 2020 7:29 am
by maximuz24
Which mode i need to select from destructible saver for my UCC enemy character. as my enemy will not deactivate soon.

Re: Error.

Posted: Mon May 25, 2020 8:38 am
by Tony Li
How are you controlling your enemy characters? What happens to them when they die? Are their GameObjects deactivated? Destroyed?

Re: Error.

Posted: Mon May 25, 2020 10:26 am
by maximuz24
They will not destroy or deactivate soon they will fell on the floor and there AI will be off. It will deactivate after some time. Is it possible to save data using a death event? i.e, If the enemy die the save system should save that the enemy has died. like that. In the attachment you can see i am deactivating HUD and BD by death event.

Re: Error.

Posted: Mon May 25, 2020 11:23 am
by Tony Li
Hi,

Import this package, which contains an updated Destructible Saver component that will be in the next update:

DestructibleSaver_2020-05-25.unitypackage

Then connect the On Death Event to the Destructible Saver's RecordDestruction method.

Re: Error.

Posted: Mon May 25, 2020 12:46 pm
by maximuz24
Thanks, for Your quick support. it's highly appreciated, once again thanks.

Re: Error.

Posted: Mon May 25, 2020 1:06 pm
by Tony Li
Glad to help! :-)

Re: Error.

Posted: Wed May 27, 2020 11:19 am
by maximuz24
It will work with latest opsive UIS ?

Save System Questions

Posted: Wed May 27, 2020 11:23 am
by Tony Li
It won't interfere. But this product is for saving Opsive's character controllers. Opsive's new inventory system is a separate asset. The inventory system itself doesn't even have integration with its own character controller asset yet. That's coming in the future.

Re: Save System Questions

Posted: Fri Oct 29, 2021 5:08 am
by dogansur
it print constantly after loading a saved game.

Re: Save System Questions

Posted: Fri Oct 29, 2021 8:51 am
by Tony Li
Hi,

What prints constantly?