Quest Machine 1.1.5 Released

Announcements, support questions, and discussion for Quest Machine.
Post Reply
User avatar
Tony Li
Posts: 20848
Joined: Thu Jul 18, 2013 1:27 pm

Quest Machine 1.1.5 Released

Post by Tony Li »

Version 1.1.5 is now available on Unity Asset Store!

Highlights of this release:
  • Wizards to make it even easier to add counter requirements, message requirements, etc.
  • Many procedural quest generator improvements.
  • Updated integrations: Emerald AI, uMMORPG, ORK Framework, Opsive Controllers, Dialogue System
Version 1.1.5 Release Notes:
  • CHANGED: The format of save data for hand-written quests changed; one byte was added to record HUD track status; not compatible with older saved game files.
  • Added Quest Editor Wizards: Message Requirement, Counter Condition Requirement, Return to QuestGiver.
  • QuestEntity.id now correctly returns ID, not display name.
  • Spawner now observes random selection weights for prefabs.
  • Isolated Spawner’s instantiate and destroy methods to more easily override.
  • QuestGeneratorEntity can now specify order in which to apply reward systems.
  • Reward systems now support probability.
  • Reward systems can now access reward multipliers defined on entity types.
  • Quest generator Action > Required Value is now used as minimum value.
  • Text Table: Performance improvement when editing large tables.
  • UI: Panels remember last selection instead of reverting to first selectable. Added UIPanel.monitorSelection bool to temporarily disable this functionality.
  • Save System:
    • Position Saver now updates NavMeshAgent if present.
    • Assign Unique Keys menu item now also disambiguates existing duplicates.
    • Fixed error message “Some objects were not cleaned up” when stopping playmode when Save System doesn’t have data serializer or data storer.
  • Compass Navigator Pro: Updated for version 4.3.2.
  • Dialogue System: When starting a conversation, Lua variables QUESTGIVER/ID, QUESTER/ID, QUESTID are now set.
    BarkQuestAction > String can now play a sequence.
  • Opsive Character Controllers: Updated support for version 2.1.1; fixed bugs in saving inventory & attributes.
  • ORK Framework: Updated support for version 2.23.0.
  • Emerald AI: Updated support for version 2.2.
  • uMMORPG: Updated for version 1.162.
  • uSurvival: Updated for version 1.140.
User avatar
nathanj
Posts: 301
Joined: Sat May 28, 2016 12:30 am

Re: Quest Machine 1.1.5 Released

Post by nathanj »

We need a fire emoji!

Nathan
GorkaGames
Posts: 178
Joined: Fri Sep 21, 2018 8:38 pm

Re: Quest Machine 1.1.5 Released

Post by GorkaGames »

Thanks for all this !!! :)
dlevel
Posts: 135
Joined: Wed Nov 16, 2016 6:17 pm

Re: Quest Machine 1.1.5 Released

Post by dlevel »

You rock Tony :)
Post Reply