Sequence commands problems
Posted: Sat Mar 02, 2019 12:55 pm
Hi!
I am trying to get the sequence commands play talking animations but I keep running into the same problem again and again.
So I've made this simple dialog:

All plays well and the engine goes through each node like it is supposed to (10 sub chars per second, min sub of 2 seconds). But when I put this command on the entry node:
AnimatorPlay(Monk_Talking);
Delay(2)
The conversation instantly skips the entry node and plays the second conversation node. I also tried to end with Delay({{end}}) or tried the AnimatorPlayWait command but it keeps resolving in the same issue and it is driving me bonkers. I am just a simple visual artist and game designer without any coding knowledge so I am pretty sure I am doing something wrong but I just can't find what. Could maybe someone here help me? Thanks!
I am trying to get the sequence commands play talking animations but I keep running into the same problem again and again.
So I've made this simple dialog:

All plays well and the engine goes through each node like it is supposed to (10 sub chars per second, min sub of 2 seconds). But when I put this command on the entry node:
AnimatorPlay(Monk_Talking);
Delay(2)
The conversation instantly skips the entry node and plays the second conversation node. I also tried to end with Delay({{end}}) or tried the AnimatorPlayWait command but it keeps resolving in the same issue and it is driving me bonkers. I am just a simple visual artist and game designer without any coding knowledge so I am pretty sure I am doing something wrong but I just can't find what. Could maybe someone here help me? Thanks!