Sorry to bother you twice in a day but I have another question.
So I'm using the Textline addon, with the ability to navigate to past conversations and back. When doing so the conversation freezes on the last entry with sequence "WaitForMessage(Forever)".
However to navigate forward to the next conversation I need to show a button on the same dialogue entry. Originally I tried using sequences but found that it interfered with "WaitForMessage(Forever)". Any other sequence I added before that line will cause the conversation to freeze in the moment but will continue forward if I navigate away and back (say exiting the game and reloading or moving to another convo and back).
So I decided to show this "go next conversation" button with an event instead. This works fine but I'm having trouble passing through the correct delay to account for the typewriter effect. And because it's not a sequence I can't use {{end}} naturally.
I guess my question is, how do I call this delay in script (specifically subtitle length for the entry it's on) or am I going in a completely incorrect direction and there's a much simpler way to do this?
Thanks again for your help

Cheers,
Amy