Sir Tony,
Sir, how do I play sequence using blocks? What are the proper way of declaring variables there?
I wanted something like this:
At the start, if "First Quest" is unassigned then play this sequence, fade in, zoom in, move camera (I already declared positions here), end.
Initially I made it with the Dialogue System style such as adding the sequence trigger component to a certain object then I played the sequence.
But now, I wanted it to happen using plyGame blox.
Thanks sir Tony!
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