Howdy,
What's the best practice for performing one shot dialogues? I.E, player picks up item in game and item triggers them to say one thing. Would I just use a conversation with a single node?
Cheers
One shot dialog
Re: One shot dialog
Hi,
Yes, you can use a conversation with one node if you want to show the text in your dialogue UI.
Alternatively, you can play a bark.
Or show an alert in the dialogue UI's alert panel -- for example using a Dialogue System Trigger's Actions > Show Alert action.
Yes, you can use a conversation with one node if you want to show the text in your dialogue UI.
Alternatively, you can play a bark.
Or show an alert in the dialogue UI's alert panel -- for example using a Dialogue System Trigger's Actions > Show Alert action.