Love/Hate 1.10.52 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Love/Hate 1.10.52 Released

Post by Tony Li »

This is just a maintenance release with some small updates to the shared Pixel Crushers code.
Bethsheba
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Joined: Sat May 24, 2025 7:44 pm

Re: Love/Hate 1.10.52 Released

Post by Bethsheba »

Hi Pixel Crushers Team,

I’m developing a socially-driven NPC game in Unity 6.1 using Love/Hate 1.10.52 and Adventure Creator. I encountered errors with `FactionManager.CommitDeed` (e.g., CS1739: The best overload for 'CommitDeed' does not have a parameter named 'subject'), suggesting compatibility issues with Unity 6.1. I’ve uninstalled Love/Hate for now, using AC Global Variables as a workaround. Can you confirm if Love/Hate 1.10.52 supports Unity 6.1? If not, is an update planned? Any temporary fixes would be appreciated.

Project Details:
- Unity Version: 6.1.x
- Love/Hate Version: 1.10.52
- Other Assets: Adventure Creator
- Issue: Persistent `CommitDeed` errors and namespace issues with AC Action scripts

Thanks for your support!
Bethsheba.
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Tony Li
Posts: 23278
Joined: Thu Jul 18, 2013 1:27 pm

Re: Love/Hate 1.10.52 Released

Post by Tony Li »

Hi Bethsheba,

I'm not aware of any issues with Unity 6.1 (I just tested 6.1.2f1), Love/Hate 1.10.52, and Adventure Creator 1.83.0.

There is a newer integration package, however, that moves Love/Hate's AC action scripts into Assets / Pixel Crushers / LoveHate / Third Party Support / Adventure Creator Support since it's no longer necessary to keep those action scripts in AC's Actions folder. You can download and import it here:

LoveHate_AdventureCreatorSupport_2025-05-24.unitypackage

If that doesn't help, would you please tell me which script(s) report those errors?
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