Conversation and player's subtitles
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- Posts: 7
- Joined: Sun Feb 18, 2024 11:11 am
Conversation and player's subtitles
Hey, I am new with this asset. I made some coversations using Standard Dialogue UI, with two participants. However, by default it is that One participant uses subtitles and has this typewriter effect, and the second one (Actor) uses Response buttons. I would like to have possibility for Actor, not only to use Respose buttons, but also - after choosing the response, that this respose showed again, but for example as a bigger statement with more information, with typewriter effect (and not as a response button). Can I set it somehow directly from Conversation tab?
Re: Conversation and player's subtitles
Hi,
Tick the Dialogue Manager GameObject's Display Settings > Subtitle Settings > Show PC Subtitles During Line as shown in the screenshot in How To: Bypass Response Menu When Player Has One Choice.
Tick the Dialogue Manager GameObject's Display Settings > Subtitle Settings > Show PC Subtitles During Line as shown in the screenshot in How To: Bypass Response Menu When Player Has One Choice.
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- Posts: 7
- Joined: Sun Feb 18, 2024 11:11 am
Re: Conversation and player's subtitles
Thank you!!!
Re: Conversation and player's subtitles
Glad to help!