DS Save System meta data question

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hellwalker
Posts: 112
Joined: Tue Jan 19, 2016 11:37 pm

DS Save System meta data question

Post by hellwalker »

Hey!
I'm working on a project that uses DS Save System.
I want to do a save/load game menu where the save file metadata is shown like Screenshot, Location, Save Date.

I was wondering is there a built-in way to save/load this data from a save file without actually loading the save. What I mean is getting this metadata so it can be shown in a save menu list.

Example:
Image

If not np. I can save this with like a slotID + playerprefs.

Thanks
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Tony Li
Posts: 20734
Joined: Thu Jul 18, 2013 1:27 pm

Re: DS Save System meta data question

Post by Tony Li »

There isn't a built-in way to save metadata outside of the saved game data. Different games save different information, so it's something that's probably best done custom for each game. If you're saving to local disk files (e.g., using DiskSavedGameDataStorer), I recommend saving the metadata to a local disk file, too. You could save all of the metadata about saved games in a single "catalog" file that includes each saved game's screenshot, date saved, etc.

(This post describes how to include the meta data in the saved game file.)
hellwalker
Posts: 112
Joined: Tue Jan 19, 2016 11:37 pm

Re: DS Save System meta data question

Post by hellwalker »

Ah, perfect thank you. Didn't know you could retrieve a save the file without loading it in-game, I'll use #2 approach from the post.
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