Hi Tony and DS Community!
This is the thing: When my character is talking with an npc, and the user starts smashing the continue button to skip the conversation, if the sentence is short enough and the user press the continue button quick enough, when the response button shows up, it will have no focus, and basically locks the conversation.
The game should be able to be controlled without a mouse, so I cant really expect for the user to manually give focus to the response button.
More details:
-I'm using the last DS version (But this behavior has being going on for a while now)
-I'm using Rewired and Playmaker (Though I dont think that's where the problem resides)
-Using Standard Dialgoue UI
-I'm using Standard UI Continue button fast forward:

Any ideas?
Thanks!