Hi guys thanks for the great asset ! the quest machine works fine but how can i reward my player when he completes the mission ?
i'm using quest machine with Inventory pro and i imported the integration , now how can i reward the player when the mission is complete ? and can Quest machine Ui shows the rewards that will be given when the mission is complete ? so before the player accepts the mission he can see the description of the mission and the rewards .
Inventory pro integration
Re: Inventory pro integration
Hi,
Give rewards just like in the Lemonade quest in Quest Machine's Inventory Pro Support demo scene. (You need to complete the Knight's quest before you can pick up the Villager's Lemonade quest.)
In this updated package, I added the quest rewards to the Lemonade quest's offer text:
QM_InventoryPro_Support_2018-12-09.unitypackage
To add show quest rewards in the offer text, do it just like in the Lemonade quest. Add a Heading Text Quest Content set to "Rewards" and one or more Icon Quest Contents.
Give rewards just like in the Lemonade quest in Quest Machine's Inventory Pro Support demo scene. (You need to complete the Knight's quest before you can pick up the Villager's Lemonade quest.)
In this updated package, I added the quest rewards to the Lemonade quest's offer text:
QM_InventoryPro_Support_2018-12-09.unitypackage
To add show quest rewards in the offer text, do it just like in the Lemonade quest. Add a Heading Text Quest Content set to "Rewards" and one or more Icon Quest Contents.