Announcements, support questions, and discussion for Quest Machine.
Invector with mirror
Replies: 3
by
DeidreReay »
Sun May 19, 2024 9:17 pm
So we have basically worked out quests working and saving/ reloading with Dialogue/ Quest Machine in Multiplayer using mirror, but just ran into an...
3 Replies
54 Views
Last post by Tony Li
Mon May 20, 2024 7:58 am
0 Replies
18 Views
Last post by Tony Li
Fri May 17, 2024 9:47 am
4 Replies
49 Views
Last post by Rpsaman13000
Wed May 15, 2024 4:51 am
8 Replies
343 Views
Last post by Tony Li
Thu May 02, 2024 3:39 pm
3 Replies
408 Views
Last post by Tony Li
Fri Apr 26, 2024 4:12 pm
Question about Entries
Replies: 1
by
OliverWoody »
Thu Apr 25, 2024 10:12 pm
I am making a project that uses the dialogue system. One of the quests in this project requires you to talk to multiple NPCs to complete. I tried to...
1 Replies
279 Views
Last post by Tony Li
Thu Apr 25, 2024 10:23 pm
Spawner does not accept prefab
Replies: 3
by
dkrusenstrahle »
Tue Apr 23, 2024 9:43 am
Hello,
I cannot add the chest prefab to the spawner object. It refuses to accept it in Spawned entities array.
I think I have setup the prefab...
3 Replies
257 Views
Last post by Tony Li
Tue Apr 23, 2024 11:06 am
Start quest dialog with space key
Replies: 3
by
dkrusenstrahle »
Mon Apr 22, 2024 7:15 pm
Hello,
Currently all Quest interactions are started by colliding with the NPC trigger collider. I want to only start the process when I stand close...
3 Replies
231 Views
Last post by Tony Li
Tue Apr 23, 2024 8:12 am
1 Replies
199 Views
Last post by dkrusenstrahle
Tue Apr 23, 2024 4:42 am
Quest is not shown in journal
Replies: 9
by
dkrusenstrahle »
Mon Apr 22, 2024 10:35 am
Hello,
I followed the video guide and setup a handwritten quest.
The whole flow seems to work. I setup a quest giver that gives the player a quest...
9 Replies
339 Views
Last post by Tony Li
Mon Apr 22, 2024 4:42 pm
save to string
Replies: 11
by
polygonya »
Sun Apr 14, 2024 3:55 am
Hello together
Since I use a SaveSystem that names the slots with strings, I would like to use strings to save.
So: SaveSystem.SaveToSlot( string...
11 Replies
472 Views
Last post by Tony Li
Wed Apr 17, 2024 2:38 pm
5 Replies
275 Views
Last post by Tony Li
Tue Apr 09, 2024 9:11 pm
7 Replies
990 Views
Last post by Tony Li
Mon Apr 08, 2024 9:43 pm
Quest Machine 1.2.45 Released
by
Tony Li »
Mon Apr 08, 2024 8:24 am
Version 1.2.45 is now available on the Asset Store.
Release Notes:
- Improved: Added QuestBuilder.AddParentCondition() method.
- Fixed: Disabled...
0 Replies
335 Views
Last post by Tony Li
Mon Apr 08, 2024 8:24 am
5 Replies
261 Views
Last post by Tony Li
Wed Apr 03, 2024 3:40 pm
1 Replies
200 Views
Last post by Tony Li
Tue Apr 02, 2024 7:22 pm
multiple Noode parents from Code
Replies: 9
by
lordzeon »
Mon Mar 25, 2024 5:28 pm
Im making a procedural quest, but i don't find a way to build a node with more than 1 parent, is there a way to do that from code?...
9 Replies
507 Views
Last post by Tony Li
Thu Mar 28, 2024 8:25 pm
Send Message use
Replies: 1
by
lordzeon »
Mon Mar 18, 2024 6:09 pm
Hi, sorry about this noob question but im not familiar with the message system. I have a Quest where all nodes are conditions waiting for a specific...
1 Replies
297 Views
Last post by Tony Li
Tue Mar 19, 2024 3:05 am
8 Replies
1146 Views
Last post by Lorcan77
Fri Mar 15, 2024 10:20 am
1 Replies
244 Views
Last post by Tony Li
Mon Mar 11, 2024 3:20 pm
8 Replies
410 Views
Last post by mroshaw
Thu Mar 07, 2024 4:07 pm
Reward System?
Replies: 4
by
aallenfx »
Tue Jan 23, 2024 7:27 pm
Hey, is there a reward system functionality? I wanted to add it on the Success node under Actions . I didn't see any option for auto-triggering...
4 Replies
643 Views
Last post by Tony Li
Mon Mar 04, 2024 8:18 pm
Quest Machine 1.2.43 Released
by
Tony Li »
Sat Feb 17, 2024 9:53 pm
Highlights: Emerald AI 2024 support; Infinitely Repeat checkbox on quests.
Release Notes:
- Added: Infinite repeat checkbox to quests.
-...
0 Replies
424 Views
Last post by Tony Li
Sat Feb 17, 2024 9:53 pm
Restart quest in GTA like game.
Replies: 8
by
RoachComrad »
Thu Jan 18, 2024 11:21 am
Hi, I'm making a GTA like game using Quest Machines and Dialogue Systems. In the process of starting and completing quests, everything goes fine: a...
8 Replies
690 Views
Last post by RoachComrad
Tue Feb 13, 2024 10:15 am
0 Replies
502 Views
Last post by Tony Li
Tue Feb 06, 2024 9:56 am
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