Announcements, support questions, and discussion for Love/Hate.
Love/Hate 1.10.43 Released
by
Tony Li »
Sat Feb 17, 2024 9:53 pm
Release Notes:
- Fixed: FactionManager serialization/deserialization now supports runtime-added factions.
- Improved: Text Table Editor now has gear...
0 Replies
142 Views
Last post by Tony Li
Sat Feb 17, 2024 9:53 pm
1 Replies
332 Views
Last post by Tony Li
Sun Jan 28, 2024 11:36 am
Deed not working after scene changed?
Replies: 4
by
ds2497 »
Wed Dec 27, 2023 11:14 am
This might be a basic question, but I'm uncertain about what I might have overlooked. In Scene A, with multiple characters, everything works as...
4 Replies
1338 Views
Last post by ds2497
Thu Dec 28, 2023 9:44 pm
Love/Hate 1.10.42 Released
by
Tony Li »
Fri Dec 22, 2023 9:45 am
Version 1.10.42 is now live on the Asset Store!
This update adds integrations for RPG Builder and Unity's Localization Package.
Release Notes:
-...
0 Replies
50846 Views
Last post by Tony Li
Fri Dec 22, 2023 9:45 am
3 Replies
2676 Views
Last post by Tony Li
Tue Nov 21, 2023 10:31 am
0 Replies
59064 Views
Last post by Tony Li
Tue Oct 03, 2023 11:39 am
0 Replies
55841 Views
Last post by Tony Li
Wed Sep 27, 2023 2:57 pm
Love/Hate 1.10.38.2 Released
by
Tony Li »
Mon Jul 10, 2023 10:53 pm
Love/Hate 1.10.38.2 is now live on the Asset Store. It updates some API calls for Unity 2023 compatibility.
0 Replies
56173 Views
Last post by Tony Li
Mon Jul 10, 2023 10:53 pm
About % judge parent...
Replies: 3
by
ds2497 »
Wed Jul 05, 2023 9:00 am
Hi there,
I'm curious about how the % judge parent feature works. I've experimented with various scenarios using different settings and inputs, but...
3 Replies
1818 Views
Last post by Tony Li
Thu Jul 06, 2023 8:45 am
0 Replies
9049 Views
Last post by Tony Li
Wed Jun 14, 2023 8:57 pm
1 Replies
2867 Views
Last post by Tony Li
Wed May 17, 2023 1:11 pm
2 Replies
2825 Views
Last post by slippyfrog
Wed May 17, 2023 12:31 pm
Love/Hate 1.10.36 Released
Replies: 2
by
Tony Li »
Mon May 01, 2023 3:37 pm
This release just updates some shared Pixel Crushers code.
Release Notes:
- Improved: InputDeviceManager.IsKeyDown now handles Mouse# key codes...
2 Replies
3530 Views
Last post by Tony Li
Tue May 16, 2023 10:43 pm
Love/Hate 1.10.34 Released
by
Tony Li »
Fri Mar 17, 2023 11:44 am
Version 1.10.34 is now available on the Asset Store!
Release Notes:
- Improved: Added customData field to TraitDefinition.
- Fixed: LocalizeUI...
0 Replies
5673 Views
Last post by Tony Li
Fri Mar 17, 2023 11:44 am
TraitDefinition Override
Replies: 3
by
Nashnir »
Sun Mar 05, 2023 4:23 am
Hi Tony,
I love the asset and have been integrating it into my systems.
Currently I have been trying to integrate RPG style stats into the system...
3 Replies
2641 Views
Last post by Tony Li
Mon Mar 13, 2023 10:30 pm
Love/Hate 1.10.33 Released
by
Tony Li »
Mon Jan 30, 2023 9:43 am
Release Notes:
- Changed: FactionMemberDebugger UI now supports TextMesh Pro (you must reassign UI Text/TMPro fields), reads...
0 Replies
5731 Views
Last post by Tony Li
Mon Jan 30, 2023 9:43 am
Emotions bar in 2d visual novel
Replies: 1
by
Ares_s0ul »
Tue Jan 24, 2023 4:36 am
Hello!
I'm making a 2d visual novel and I'm using the adventure creator plugin and lohe/hate. I have created a Faction Database and I have created...
1 Replies
2388 Views
Last post by Tony Li
Tue Jan 24, 2023 8:51 am
Handling many small deeds
Replies: 9
by
NotVeryProfessional »
Fri Dec 16, 2022 8:25 am
I have a number of small deeds, and should mention that I have DeedReporter scripts on NPCs automatically interacting with other NPCs.
Now I noticed...
9 Replies
4697 Views
Last post by Tony Li
Sat Dec 17, 2022 8:42 am
6 Replies
3987 Views
Last post by NotVeryProfessional
Fri Dec 16, 2022 7:03 am
Love/Hate 1.10.32 Released
by
Tony Li »
Wed Nov 09, 2022 10:49 am
This release includes save system updates.
Release Notes:
- Updated common code library.
- Save System: Changed default Frames To Wait Before...
0 Replies
5060 Views
Last post by Tony Li
Wed Nov 09, 2022 10:49 am
Limit relationship trate
Replies: 4
by
Arficord »
Thu Aug 11, 2022 6:32 am
Hello. Is it possible to limit relations between fractions in (-100; 100) range?
I'm asking because of the only place where relationship value...
4 Replies
2957 Views
Last post by Tony Li
Tue Oct 11, 2022 7:47 am
Mirror Networking?
Replies: 3
by
Wyldhunt »
Sun Sep 11, 2022 7:21 am
I'm considering using Love/Hate in my next game, but it's going to use Mirror Networking.
I don't see any Mirror integration packages.
As someone...
3 Replies
2822 Views
Last post by Tony Li
Tue Sep 13, 2022 8:09 am
Love/Hate 1.10.30 Released
by
Tony Li »
Wed Sep 07, 2022 8:54 am
Love/Hate 1.10.30 is now available on the Asset Store!
Release Notes:
Improved: Love/Hate now clamps traits to .
Improved: Added...
0 Replies
4755 Views
Last post by Tony Li
Wed Sep 07, 2022 8:54 am
Love/Hate 1.10.27 Released
by
Tony Li »
Wed Jun 08, 2022 10:48 am
Version 1.10.27:
- Added SaveSystem.framesToWaitBeforeSaveDataAppliedEvent; added SpawnedObjectList asset type.
- Fixed positioning issue in...
0 Replies
5801 Views
Last post by Tony Li
Wed Jun 08, 2022 10:48 am
Best way to access all relationships
Replies: 4
by
theUnsigned »
Sat May 07, 2022 8:39 am
Good day, I'm new to Love/Hate and am trying to draw a line between each member to represent their relationship but am a bit confused about how to...
4 Replies
4085 Views
Last post by Tony Li
Sun May 08, 2022 8:55 am
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