Announcements, support questions, and discussion for Love/Hate.
0 Replies
1414 Views
Last post by Tony Li
Sat Jul 29, 2017 10:04 pm
3 Replies
1475 Views
Last post by MeneghettiFlux
Fri Jul 28, 2017 9:47 am
Unity 5.3.7 compiler errors
Replies: 3
by
lupiks »
Mon May 01, 2017 2:35 pm
On Unity 5.3.7 with Love/Hate 1.8.6 I have errors:
Assets/Pixel Crushers/LoveHate/Scripts/Core/Faction...
3 Replies
1567 Views
Last post by Tony Li
Tue May 02, 2017 1:04 pm
5 Replies
1746 Views
Last post by Tony Li
Fri Apr 21, 2017 4:13 pm
Fungus & Adventure Creator integration..
Replies: 2
by
niksha »
Fri Apr 14, 2017 4:16 am
Hi,
I am planning to buy Love/Hate but I have few questions.
First, I know Love/Hate works in Adventure Creator, so ehat exactly is the integration...
2 Replies
2305 Views
Last post by niksha
Fri Apr 14, 2017 9:34 am
A couple of questions (newbie)
Replies: 7
by
Aheydeck »
Fri Mar 24, 2017 8:40 pm
Hi,
Just got around to get Love/Hate, but i have had it in mind ever since i started developing my game a year ago.
After implementation and trying...
7 Replies
2288 Views
Last post by Tony Li
Wed Apr 12, 2017 9:51 pm
14 Replies
4327 Views
Last post by tylerwsavatronix
Fri Feb 24, 2017 1:42 am
Some suggested features
Replies: 1
by
dogtoy »
Sun Dec 25, 2016 12:14 pm
Hi,
Really cool system. Using the system I think there are some things that would be great for the system to have that are not currently possible (at...
1 Replies
1424 Views
Last post by Tony Li
Sun Dec 25, 2016 9:21 pm
Data modelling?
Replies: 7
by
tylerwsavatronix »
Mon Dec 05, 2016 11:32 pm
Does anyone know of a program that could be used to model out the factions/relationships visually?
Ideally it would also support multi-inheritance...
7 Replies
2588 Views
Last post by tylerwsavatronix
Fri Dec 09, 2016 4:55 am
11 Replies
4187 Views
Last post by Tony Li
Tue Nov 29, 2016 8:36 pm
Apex Utillity-AI integration
Replies: 7
by
tylerwsavatronix »
Fri Jul 15, 2016 7:16 am
Any plans in the works to integrate with Apex Utility-AI?
If not and we end up rolling our own, what would be the process for putting it out to the...
7 Replies
2875 Views
Last post by Tony Li
Tue Nov 22, 2016 10:13 am
Self-Loathing and other Reacting to Self
Replies: 18
by
Nosteme »
Wed Aug 10, 2016 8:15 pm
Hey Tony,
First off, thanks for the update! I also noticed you updated the manual and I appreciate that :D Still loving Love/Hate!
I was thinking...
18 Replies
6164 Views
Last post by Nosteme
Mon Aug 29, 2016 2:02 am
Love/Hate 1.83 Available
by
Tony Li »
Wed Aug 10, 2016 2:57 pm
Love/Hate 1.83 is now available on the Asset Store !
This is a small update that adds support for custom time modes via a GameTime class and also...
0 Replies
1474 Views
Last post by Tony Li
Wed Aug 10, 2016 2:57 pm
Custom "Eyes" not involving raycasts
Replies: 3
by
Nosteme »
Wed Jul 27, 2016 5:01 pm
Hello. I'm really digging Love/Hate so far. It's incredibly detailed and obviously had a lot of love poured into it :)
I'm hoping to utilize it as...
3 Replies
1563 Views
Last post by Tony Li
Wed Jul 27, 2016 9:48 pm
Faction Member qualities
Replies: 3
by
PaulJ »
Tue Mar 22, 2016 3:25 pm
Hi Tony,
just started playing with Love/Hate, and so far it's all Love :-) One question though...
I get that Traits are what the faction member...
3 Replies
2104 Views
Last post by Tony Li
Tue Mar 22, 2016 6:30 pm
Direct relationships between chars?
Replies: 12
by
incursio »
Mon Mar 07, 2016 11:03 am
Hello, picked this asset up the other day and so far I'm loving it! I do have one question though. Is it possible to have faction-level...
12 Replies
4145 Views
Last post by Tony Li
Tue Mar 08, 2016 1:00 pm
3 Replies
1794 Views
Last post by Tony Li
Sun Dec 27, 2015 6:14 pm
Love/Hate v1.8 Released
by
Tony Li »
Mon Dec 07, 2015 10:06 pm
Love/Hate 1.8 has been submitted to the Unity Asset Store and should be available for download in a few days. If you need it sooner, please PM me for...
0 Replies
4447 Views
Last post by Tony Li
Mon Dec 07, 2015 10:06 pm
10 Replies
3951 Views
Last post by Tony Li
Mon Dec 07, 2015 10:05 pm
Deeds not being reported.
Replies: 1
by
cranda11 »
Fri Dec 04, 2015 11:18 pm
the system seems to work ok if there are only around 5-10 characters however when getting into the higher numbers of faction members the system seems...
1 Replies
1508 Views
Last post by Tony Li
Sat Dec 05, 2015 10:14 am
Dynamically assigning faction
Replies: 5
by
iDisagree »
Thu Dec 03, 2015 6:49 pm
Hey -
For my game I need the ability to assign a faction dynamically, in code, when an NPC is created. Is this something that's possible or do I...
5 Replies
2310 Views
Last post by Tony Li
Fri Dec 04, 2015 12:23 pm
plyGame Integration
Replies: 4
by
stlouis4d »
Tue Dec 01, 2015 10:28 pm
I've (very) recently purchased Love/Hate and would like to know if it's possible to integrate it into a plyGame project? I know that Pixel Crushers...
4 Replies
2253 Views
Last post by stlouis4d
Wed Dec 02, 2015 8:26 am
Compatabiity
Replies: 1
by
Mad_Mark »
Thu Oct 15, 2015 5:35 pm
I have purchased Dialogue System and am pleased with my results so far. I am considering buying Love/Hate as well, and know that it will integrate...
1 Replies
1471 Views
Last post by Tony Li
Thu Oct 15, 2015 9:17 pm
Love/Hate 1.5 Released!
by
Tony Li »
Fri Aug 07, 2015 9:40 am
Love/Hate 1.5 is now available on the Unity Asset Store !
This version adds support for Makinom and includes improvements to the editors and...
0 Replies
4924 Views
Last post by Tony Li
Fri Aug 07, 2015 9:40 am
Faction Manager creation
Replies: 2
by
laira1 »
Mon Jul 20, 2015 4:06 pm
I'm running Love/Hate 1.4, and the manual says on page 9:
To set it up a faction manager:
1. Select menu item GameObject > Love/Hate > Faction...
2 Replies
1612 Views
Last post by laira1
Tue Jul 21, 2015 10:12 am
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