Announcements, support questions, and discussion for the Dialogue System.
Testing
Replies: 2
by
malt »
Tue Sep 22, 2015 3:27 pm
Just bought the Dialogue System. I'm trying to test the ui in the most basic way i could think of in 2d(what is relevant to me). Is there a script...
2 Replies
1287 Views
Last post by Arcanor
Tue Sep 22, 2015 6:38 pm
NPC not visible in conversation
Replies: 5
by
wipethestars »
Mon Sep 21, 2015 8:47 am
Have an issue with an NPC disappearing in conversations when switching or loading into a later scene. To explain. Making a quick prototype with four...
5 Replies
2691 Views
Last post by Tony Li
Tue Sep 22, 2015 2:49 pm
initiating conversation from script
Replies: 2
by
nishant »
Mon Sep 21, 2015 4:12 pm
Hi ,
I have a AI gameobject that always prompts player with info , warnings etc. Is there any way to initiate its conversation from a script ??...
2 Replies
1659 Views
Last post by nishant
Tue Sep 22, 2015 11:39 am
1 Replies
1304 Views
Last post by Tony Li
Mon Sep 21, 2015 11:16 pm
1 Replies
813 Views
Last post by Tony Li
Mon Sep 21, 2015 11:10 pm
CustomDrawer [QuestPopup] issue
Replies: 12
by
alfonso »
Wed Sep 16, 2015 10:05 am
Hi Tony!
im using a the customdrawer por show a list of quest in a script, i can select the quest and everything but if a change the focus of the...
12 Replies
7156 Views
Last post by Tony Li
Sun Sep 20, 2015 1:45 am
Shortening the Saving time?
Replies: 18
by
danthepob »
Mon Sep 14, 2015 7:41 am
I have everything running smoothly in my game, but the only thing that bothers me a bit is that it actually takes a lot of time to Save the game,...
18 Replies
7803 Views
Last post by Tony Li
Fri Sep 18, 2015 10:21 am
1 Replies
1017 Views
Last post by Tony Li
Tue Sep 15, 2015 8:48 pm
Interchangeable Party Members
Replies: 3
by
BigBadSoup »
Sat Sep 12, 2015 2:22 pm
Hi,
I'm making a JRPG in which the player is able to switch party members around, both within the party itself and in/out of the party. To deal with...
3 Replies
1886 Views
Last post by Tony Li
Sun Sep 13, 2015 10:06 am
37 Replies
22791 Views
Last post by bohnstudios
Thu Sep 10, 2015 1:09 pm
Impatient NPC (please help)
Replies: 3
by
GregOfTomorrow »
Tue Sep 08, 2015 12:02 am
I'm trying to make an NPC that will start talking again if the Player doesn't choose a dialogue option fast enough.
I've created a script that...
3 Replies
1359 Views
Last post by Tony Li
Wed Sep 09, 2015 3:24 pm
3 Replies
1282 Views
Last post by Tony Li
Tue Sep 08, 2015 8:33 am
Problem Getting Actor Names
Replies: 5
by
Crabman »
Mon Sep 07, 2015 3:11 pm
I have a simple conversation between two characters, which is working well enough, except the conversant's name is not displayed. Instead I get the...
5 Replies
3339 Views
Last post by Tony Li
Mon Sep 07, 2015 8:54 pm
Skip/Pause the Conversation
Replies: 1
by
jagermeister35 »
Thu Sep 03, 2015 10:39 am
Hi Tony!
Is there some way to pause the conversation? I need it for the Menu appearance. Whan player call menu all process need to be stoped.
And...
1 Replies
1013 Views
Last post by Tony Li
Thu Sep 03, 2015 8:15 pm
Dialogue System for Unity v1.5.5 Released
Replies: 2
by
Tony Li »
Mon Aug 24, 2015 8:48 am
This release introduces support for RT-Voice, which uses your system's text-to-speech capability to generate audio. The Dialogue System, RT-Voice,...
2 Replies
1017 Views
Last post by Tony Li
Tue Aug 25, 2015 9:56 am
Not getting text input field
Replies: 4
by
terrymorgan »
Fri Aug 21, 2015 11:28 am
There's a bit in this tutorial where patty says
hello, what's your name?
then player types in name,
she says wow
I copied the text field ui from...
4 Replies
1364 Views
Last post by Tony Li
Sat Aug 22, 2015 11:23 am
ARPG + Dialogue System + Salsa
Replies: 6
by
bohnstudios »
Wed Aug 19, 2015 6:49 am
Has anybody tried putting these three together? I basically want to put the ethan character from salsa / dialogue system demo into the ARPG /...
6 Replies
2486 Views
Last post by bohnstudios
Fri Aug 21, 2015 4:21 am
Conversation Endless loop
Replies: 9
by
s0lt4r »
Wed Aug 19, 2015 1:21 am
Hello all,
I'm currently using a keyboard to navigate my dialogue options. I can select and go through my entire dialogue tree.
Once I get to the...
9 Replies
5425 Views
Last post by Tony Li
Thu Aug 20, 2015 8:38 am
Error with CYOA framework
Replies: 6
by
cristo »
Fri Jul 03, 2015 4:59 am
Hi,
I tried adding on the CYOA framework to a Unity scene and I got the following error:
Assets/CYOA Framework/Scripts/LanguageMenu.cs(23,74):...
6 Replies
3173 Views
Last post by cristo
Sun Aug 16, 2015 11:29 pm
7 Replies
3793 Views
Last post by Tony Li
Thu Aug 13, 2015 9:15 am
Dialogue System for Unity v1.5.4 Released
Replies: 1
by
Tony Li »
Fri Aug 07, 2015 11:27 pm
The Dialogue System for Unity 1.5.4 is now available on the Pixel Crushers customer download site. (Contact us with your Unity Asset Store invoice...
1 Replies
663 Views
Last post by Tony Li
Wed Aug 12, 2015 4:19 pm
Dialogue System for Unity v1.5.2 Released
Replies: 14
by
Tony Li »
Mon Jun 15, 2015 9:55 pm
The Dialogue System v1.5.2 is now available on the Pixel Crushers customer download site (PM me your Asset Store invoice number if you'd like access)...
14 Replies
6171 Views
Last post by Tony Li
Wed Aug 12, 2015 11:03 am
Save Conversation Fields?
Replies: 2
by
alfonso »
Tue Aug 11, 2015 11:51 am
Hi Tony
I'm with de save / load of the game and i have a little question, in my test of saving the Dialogue System Data i have used
GetComponent...
2 Replies
1188 Views
Last post by Tony Li
Wed Aug 12, 2015 9:19 am
0 Replies
4476 Views
Last post by Tony Li
Sun Aug 09, 2015 4:15 pm
1 Replies
940 Views
Last post by Tony Li
Thu Jul 30, 2015 8:53 pm
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