Announcements, support questions, and discussion for the Dialogue System.
7 Replies
1035 Views
Last post by Tony Li
Mon Jul 29, 2024 9:59 pm
SequencerCommand DoTween
Replies: 5
by
Haluk »
Mon Jul 29, 2024 3:17 pm
Hi.
I try to code a sequencer command which includes dotween to make some little animations during conversation. But if i skip quickly all of them...
5 Replies
850 Views
Last post by Tony Li
Mon Jul 29, 2024 7:07 pm
17 Replies
2218 Views
Last post by Tony Li
Mon Jul 29, 2024 11:41 am
How to know loading save is finished
Replies: 1
by
windwalking »
Mon Jul 29, 2024 8:17 am
Hello!
Currently, I have an issue with the Save system. I can load and save my variables just fine. However when trying to rely on variables from...
1 Replies
545 Views
Last post by Tony Li
Mon Jul 29, 2024 9:13 am
1 Replies
923 Views
Last post by Tony Li
Mon Jul 29, 2024 8:09 am
5 Replies
1532 Views
Last post by Tony Li
Sun Jul 28, 2024 3:41 pm
Dialogue Bark UI on top layer
Replies: 3
by
JeremyLullaby »
Thu Jul 25, 2024 9:47 pm
I'm attempting to use the DS standard bark ui alongside adventure creator hotspot interactions and I'm struggling with rendering the bark ui on the...
3 Replies
902 Views
Last post by Tony Li
Sun Jul 28, 2024 2:18 pm
Wrong prefab on build
Replies: 2
by
perezbalen »
Sat Jul 27, 2024 11:53 am
Hi.
Im having this weird behavior and I can’t seem to find the cause.
Im running adventure creator and dialogue system together. When I play in the...
2 Replies
626 Views
Last post by Tony Li
Sat Jul 27, 2024 9:55 pm
3 Replies
774 Views
Last post by Tony Li
Sat Jul 27, 2024 9:26 am
Need a few pointers
Replies: 3
by
TheCyBee »
Thu Jul 25, 2024 9:43 pm
I am new with the Dialogue System and to Dialogue Systems in general.
I also have the Quest Machine, are they usable together? What should I know...
3 Replies
861 Views
Last post by Tony Li
Fri Jul 26, 2024 9:47 pm
StopResponseMenuSequence Method Issue
Replies: 1
by
WeiYiHua »
Fri Jul 26, 2024 6:01 pm
Hello,
In ConversationView, the StopResponseMenuSequence method calls m_sequencer.Stop(); followed by m_sequencer.StopAllCoroutines();. This stops...
1 Replies
536 Views
Last post by Tony Li
Fri Jul 26, 2024 9:37 pm
3 Replies
699 Views
Last post by Tony Li
Fri Jul 26, 2024 11:14 am
Response Menu Panel
Replies: 1
by
Malja88 »
Fri Jul 26, 2024 1:58 am
Hello, I have this question. My dialogue consist of many lines, which requers answers to a question. The sequence is like this - Line, Line, Question...
1 Replies
537 Views
Last post by Tony Li
Fri Jul 26, 2024 9:34 am
Easy way to reset dialogue database?
Replies: 4
by
marafrass »
Tue Jul 23, 2024 3:55 pm
Heya Tony,
I had a look through the forum to see if this had been solved, but I couldn't find anything definitive - is there a simple way to reset...
4 Replies
1012 Views
Last post by Tony Li
Thu Jul 25, 2024 4:02 pm
3 Replies
906 Views
Last post by Tony Li
Thu Jul 25, 2024 3:56 pm
0 Replies
5000 Views
Last post by Tony Li
Wed Jul 24, 2024 7:54 pm
1 Replies
513 Views
Last post by Tony Li
Tue Jul 23, 2024 8:59 pm
3 Replies
859 Views
Last post by Tony Li
Tue Jul 23, 2024 8:53 pm
6 Replies
1539 Views
Last post by Tony Li
Tue Jul 23, 2024 8:52 pm
1 Replies
1047 Views
Last post by Tony Li
Tue Jul 23, 2024 7:39 am
Game to Dialogue
Replies: 5
by
AvivXR »
Mon Jul 22, 2024 9:49 am
Hi,
The game is going great and I am starting to get the hang of the dialogue system,
I wish to connect the mini-games and the conversation better....
5 Replies
1237 Views
Last post by Tony Li
Mon Jul 22, 2024 3:55 pm
1 Replies
540 Views
Last post by Tony Li
Mon Jul 22, 2024 8:04 am
Cursor Frozen on Quest Log Window
Replies: 5
by
eddieohio »
Sun Jul 21, 2024 5:24 pm
I'm using the Pixel Crushers dialogue system with Adventure Creator integration. I'm using the built in quest feature with the dialogue system....
5 Replies
871 Views
Last post by Tony Li
Mon Jul 22, 2024 7:59 am
1 Replies
515 Views
Last post by Tony Li
Mon Jul 22, 2024 7:59 am
Setting Variables in Dialogue Databases
Replies: 3
by
JonGear »
Thu Jul 18, 2024 1:19 am
Context:
I am using multiple databases, each one is used separately for one character.
In them, each have a variable called OfferedHelp .
In the...
3 Replies
633 Views
Last post by Tony Li
Mon Jul 22, 2024 7:39 am
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