Announcements, support questions, and discussion for the Dialogue System.
Conversations overlapping Timelines
Replies: 15
by
mudukke »
Tue Jul 23, 2024 8:03 am
I am using timelines that happen consecutively after each other. I am having issues with the dialogue overlaps in the next timeline I have tried to...
15 Replies
4296 Views
Last post by mudukke
Fri Aug 30, 2024 4:21 am
1 Replies
567 Views
Last post by Tony Li
Thu Aug 29, 2024 9:01 am
1 Replies
259 Views
Last post by Tony Li
Thu Aug 29, 2024 8:52 am
4 Replies
827 Views
Last post by Tony Li
Wed Aug 28, 2024 9:18 pm
3 Replies
493 Views
Last post by Tony Li
Wed Aug 28, 2024 3:49 pm
10 Replies
1255 Views
Last post by Tony Li
Mon Aug 26, 2024 12:03 pm
1 Replies
288 Views
Last post by Tony Li
Mon Aug 26, 2024 8:16 am
Save Sytem spawnpoint issue
Replies: 5
by
jons@huesgfx.com »
Thu Aug 11, 2022 5:37 pm
Greetings.
I am using dialogue system and am currently setting up the save system on the following config:
unity 2020 LTS
build for android
VRIF...
5 Replies
1084 Views
Last post by Tony Li
Sun Aug 25, 2024 7:21 pm
5 Replies
1032 Views
Last post by Tony Li
Fri Aug 23, 2024 7:16 pm
Demo scene player voice lines
Replies: 6
by
CheeseY »
Fri Aug 23, 2024 10:01 am
Hi Tony,
this is probably weird/quite specific...
But i got lazy and copied the dialogue manager from the demo scene i think, and wanted to use it...
6 Replies
774 Views
Last post by Tony Li
Fri Aug 23, 2024 3:13 pm
Save system only for quests (Main state)
Replies: 1
by
flyingv »
Fri Aug 23, 2024 7:59 am
Hi!
I want to use SaveSystem, there is so much functionality to save positions and states. I'm interested only in save and load quest main state....
1 Replies
391 Views
Last post by Tony Li
Fri Aug 23, 2024 8:20 am
Briefly Hide Quest Log Details
Replies: 3
by
BWLGeorge »
Thu Aug 22, 2024 6:36 pm
Howdy, been working on my Quest Log a bunch in my pixel art game and what I've done is designed a book that flips pages when switching between the...
3 Replies
803 Views
Last post by Tony Li
Fri Aug 23, 2024 7:43 am
6 Replies
1143 Views
Last post by Tony Li
Thu Aug 22, 2024 8:13 am
3 Replies
1044 Views
Last post by Tony Li
Wed Aug 21, 2024 9:22 am
4 Replies
908 Views
Last post by LostTrainDude
Wed Aug 21, 2024 8:47 am
16 Replies
3540 Views
Last post by Tony Li
Tue Aug 20, 2024 4:08 pm
1 Replies
595 Views
Last post by Tony Li
Tue Aug 20, 2024 9:22 am
9 Replies
1905 Views
Last post by Tony Li
Tue Aug 20, 2024 8:40 am
PLAY TWO AUDIO FILES AT ONCE!
Replies: 1
by
alexprenzlersound »
Tue Aug 20, 2024 4:33 am
Hi there!
We're using Pixel Crushers to implement audio to Dialogue nodes through 'Conversations' branches, calling the SFX by dropping them into...
1 Replies
530 Views
Last post by Tony Li
Tue Aug 20, 2024 8:23 am
Multiple Conversations get mixed
Replies: 15
by
Yubaba »
Sun Jul 14, 2024 10:07 pm
Hi Tony,
I'm trying to have conversations that can run in the background uninterrupted and separate to actual dialogue (it's a TV, usually)...
15 Replies
3104 Views
Last post by Tony Li
Tue Aug 20, 2024 8:10 am
1 Replies
568 Views
Last post by Tony Li
Mon Aug 19, 2024 5:40 pm
2 Replies
1196 Views
Last post by tomb
Mon Aug 19, 2024 1:55 pm
Sprite Flips Mid-Conversation
Replies: 1
by
Cattypuddles »
Sun Aug 18, 2024 7:53 pm
I'm trying to set up a collision dialogue using the Visual Novel UI framework.
Basically when the player object collides with the trigger actor, a...
1 Replies
574 Views
Last post by Tony Li
Sun Aug 18, 2024 9:29 pm
AnimatorPlay null subject
Replies: 2
by
Kamotachi »
Sat Aug 17, 2024 6:21 pm
Hi!
I have started a new project and I'm using this Dialogue System again because in my previous game I was very happy using it.
In my previous game...
2 Replies
921 Views
Last post by Tony Li
Sat Aug 17, 2024 10:04 pm
Portrait / actor name disapear problme
Replies: 3
by
xodn246 »
Fri Aug 16, 2024 5:16 am
If I use multiple NPC actors in a single conversation, Portrait on the canvas is sometimes disabled. This happens even if the actor data is the...
3 Replies
884 Views
Last post by Tony Li
Sat Aug 17, 2024 8:45 am
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