Announcements, support questions, and discussion for the Dialogue System.
Make the Saver ignore saving
Replies: 2
by
bananavic »
Sat Sep 14, 2024 1:27 am
Hello Tony,
Thank you for the awesome Dialogue System for Unity!
I have a question regarding the save system.
In my project, I'm converting images...
2 Replies
202 Views
Last post by bananavic
Sat Sep 14, 2024 12:55 pm
7 Replies
603 Views
Last post by Tony Li
Fri Sep 13, 2024 3:37 pm
2 Replies
356 Views
Last post by Tony Li
Thu Sep 12, 2024 8:03 pm
4 Replies
329 Views
Last post by Tony Li
Thu Sep 12, 2024 7:24 pm
0 Replies
4511 Views
Last post by ava
Thu Sep 12, 2024 11:55 am
9 Replies
1293 Views
Last post by Tony Li
Wed Sep 11, 2024 9:16 pm
10 Replies
1706 Views
Last post by CuickQat
Wed Sep 11, 2024 3:28 pm
3 Replies
349 Views
Last post by Tony Li
Wed Sep 11, 2024 7:42 am
3 Replies
477 Views
Last post by Tony Li
Sat Sep 07, 2024 3:31 pm
9 Replies
1245 Views
Last post by Tony Li
Fri Sep 06, 2024 7:31 pm
Continue conversation after delay
Replies: 9
by
urrmurrmur »
Wed Feb 07, 2024 9:51 am
Hi,
I'm looking for some advice on how best to implement a specific functionality. I have a conversation like the one below:
DSFU_delay.png
The...
9 Replies
2341 Views
Last post by Tony Li
Thu Sep 05, 2024 2:04 pm
3 Replies
284 Views
Last post by Tony Li
Thu Sep 05, 2024 12:47 pm
Portrait animation
Replies: 14
by
mudukke »
Wed Aug 07, 2024 3:35 am
I have been watching the video Dialogue UI Tutorial 3 - Animated Portraits. However, I am struggling to add the sprites to the animation window do I...
14 Replies
2760 Views
Last post by Tony Li
Wed Sep 04, 2024 8:25 pm
3 Replies
366 Views
Last post by Tony Li
Tue Sep 03, 2024 8:12 pm
How to get faster iterations
Replies: 5
by
paul2205 »
Fri Aug 30, 2024 12:07 pm
My current workflow is:
add a node -> set up the sequence -> play and test it
then again
add a node -> set up the sequence -> play and test it...
5 Replies
519 Views
Last post by Tony Li
Tue Sep 03, 2024 2:26 pm
3 Replies
410 Views
Last post by Tony Li
Tue Sep 03, 2024 10:23 am
Dynamic response text
Replies: 3
by
Swing Wren »
Mon Sep 02, 2024 12:34 pm
Hello, I'm trying to have some more control over the text of responses without having to create another node as de conditions get quite a bit more...
3 Replies
345 Views
Last post by Tony Li
Tue Sep 03, 2024 8:09 am
Quest States in C#
Replies: 1
by
Marushia Dark »
Mon Sep 02, 2024 10:36 pm
Is there a way to get the state of a current quest through C#? I tried using QuestListener, but it only has conditions for OnEnter, and I would like...
1 Replies
212 Views
Last post by Tony Li
Tue Sep 03, 2024 8:08 am
3 Replies
348 Views
Last post by Tony Li
Mon Sep 02, 2024 1:20 pm
3 Replies
577 Views
Last post by Tony Li
Mon Sep 02, 2024 8:24 am
1 Replies
213 Views
Last post by Tony Li
Mon Sep 02, 2024 7:49 am
3 Replies
344 Views
Last post by Tony Li
Mon Sep 02, 2024 7:45 am
6 Replies
588 Views
Last post by Tony Li
Sun Sep 01, 2024 8:58 pm
1 Replies
250 Views
Last post by Tony Li
Fri Aug 30, 2024 3:01 pm
Continue Button Stopped working
Replies: 7
by
mudukke »
Tue Aug 27, 2024 5:52 am
In the dialogue manager, I have set the continue button as always however when I play the continue button appears but when I click the button nothing...
7 Replies
1124 Views
Last post by Tony Li
Fri Aug 30, 2024 7:48 am
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