Announcements, support questions, and discussion for the Dialogue System.
messaging-app-like UI
Replies: 31
by
Tetralogia »
Wed Jan 09, 2019 8:49 am
Hi,
I'd like to display the conversations I'm creating with the Dialog System plug-in in a smartphone-messaging-app-like UI, as in the sketch...
31 Replies
9497 Views
Last post by Tetralogia
Sat Feb 09, 2019 12:48 pm
Changing player portraits.
Replies: 6
by
HughDMann »
Fri Feb 08, 2019 10:32 am
Hi, so I'm using the SetPortrait() function, and am able to get portraits to change. However, the portraits aren't changing immediately, the change...
6 Replies
2285 Views
Last post by Tony Li
Fri Feb 08, 2019 8:28 pm
creating a back button (need guidance)
Replies: 16
by
Roncin »
Wed Jan 20, 2016 4:17 pm
// Question
My playtester wanted to go backwards through the dialog choices. Any thoughts on how to implement it?
I can create an array of...
16 Replies
7609 Views
Last post by Tony Li
Fri Feb 08, 2019 2:15 pm
5 Replies
1580 Views
Last post by Tony Li
Thu Feb 07, 2019 9:38 pm
Player not moving to spawn.
Replies: 3
by
Joshua121 »
Thu Feb 07, 2019 8:07 pm
I'm at a loss as to why this is happening. I'm using the loadlevel, spawn sequence to move the player from scene to scene.
The problem I'm having...
3 Replies
564 Views
Last post by Tony Li
Thu Feb 07, 2019 9:22 pm
3 Replies
1803 Views
Last post by Tony Li
Thu Feb 07, 2019 3:16 pm
Read data form item database
Replies: 1
by
harshad.asawale »
Thu Feb 07, 2019 2:09 pm
I am trying to populate inventory UI, based on the information present in the Item DB.
Currently, I can iterate thru the DB using the following...
1 Replies
509 Views
Last post by Tony Li
Thu Feb 07, 2019 2:46 pm
Questions about custom GUI
Replies: 3
by
DragoonHP »
Thu Feb 07, 2019 3:35 am
I want to completely customise how my dialogue box looks so I had a few questions
* I want my dialogue box to pop-in during the start of the...
3 Replies
995 Views
Last post by Tony Li
Thu Feb 07, 2019 8:54 am
3 Replies
621 Views
Last post by Tony Li
Thu Feb 07, 2019 8:21 am
Articy XML import
Replies: 2
by
TangledRays »
Wed Feb 06, 2019 5:53 pm
Hi there, having trouble getting the import right, it seems when I link the XML file and choose review, there is no dialogue listed, and upon import...
2 Replies
831 Views
Last post by Tony Li
Wed Feb 06, 2019 7:07 pm
Getting bool from other script
Replies: 2
by
Dragonception »
Tue Feb 05, 2019 7:07 am
If I want to set as a condition the bool from a script outside the Dialogue System, how should I proceed?
I have a public bool...
2 Replies
479 Views
Last post by Dragonception
Wed Feb 06, 2019 12:12 pm
7 Replies
1424 Views
Last post by Tony Li
Wed Feb 06, 2019 7:53 am
RuntimeTypeUtility Compile Error
Replies: 3
by
paradiddle »
Sun Feb 03, 2019 10:06 am
Hello,
Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs(47,89): error CS1061: Type `System.Reflection.Assembly' does not...
3 Replies
443 Views
Last post by Tony Li
Mon Feb 04, 2019 11:10 am
TextMeshProTypewriterEffect error.
Replies: 5
by
Japtor »
Sat Feb 02, 2019 5:16 am
Hi,
Today I have updated the Dialogue for Unity. Now, the version of the tool I am using is the 2.1.1.
I am receiving this error when a Dialogue...
5 Replies
2428 Views
Last post by Tony Li
Mon Feb 04, 2019 7:26 am
Additional node colors
Replies: 4
by
Abelius »
Sun Feb 03, 2019 2:51 pm
Hi Tony,
I remember, long ago, suggesting to augment the number of colors for nodes in the conversation window, and you replying that the current...
4 Replies
785 Views
Last post by Abelius
Sun Feb 03, 2019 5:16 pm
Start a script from a node
Replies: 3
by
rolfh »
Sun Feb 03, 2019 8:19 am
The doc is not so easy for a beginner. What I like to do is to start a method in one of my own c# script when the player has selected one of two...
3 Replies
469 Views
Last post by Tony Li
Sun Feb 03, 2019 9:46 am
Order of conversation options
Replies: 3
by
Dragonception »
Fri Feb 01, 2019 7:30 pm
If an NPC has multiple possible conversations, how do I rank the order in which they are displayed? By default, this seems to go from newer entry >...
3 Replies
905 Views
Last post by Tony Li
Sat Feb 02, 2019 5:47 pm
41 Replies
16863 Views
Last post by Tony Li
Fri Feb 01, 2019 7:37 pm
5 Replies
1832 Views
Last post by Tony Li
Fri Feb 01, 2019 3:05 pm
Pick response programmatically?
Replies: 3
by
onpocket »
Fri Feb 01, 2019 5:42 am
Hi there! I've been working on a project in which i need to implement response selection programmatically, that is instead of calling the response...
3 Replies
1272 Views
Last post by Tony Li
Fri Feb 01, 2019 11:55 am
Doubts about the bark.
Replies: 2
by
Japtor »
Fri Feb 01, 2019 7:04 am
Hi,
I have two questions.
1º Is there a way to maintain active the NPC's bark while the player is inside its trigger?
2º When the player triggers...
2 Replies
655 Views
Last post by Japtor
Fri Feb 01, 2019 11:23 am
3 Replies
554 Views
Last post by Tony Li
Fri Feb 01, 2019 9:25 am
1 Replies
740 Views
Last post by Tony Li
Thu Jan 31, 2019 1:33 pm
[Solved] Create linked nodes with code
Replies: 3
by
ichisan »
Wed Jan 30, 2019 11:15 pm
Hi Tony. Sorry, I need your help again,
I have massive text to input (5k lines in spreadsheet). So I think it's easier for me to export the...
3 Replies
715 Views
Last post by Tony Li
Thu Jan 31, 2019 9:13 am
Need assistance in upgrading to 2.x
Replies: 14
by
Abelius »
Mon Jan 28, 2019 1:54 pm
Hello Tony, long time no see.
You may vaguely remember that I tried to upgrade from 1.8.x to 2.x some months ago, and I ended up with garbled text...
14 Replies
1953 Views
Last post by Tony Li
Thu Jan 31, 2019 9:13 am
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