Announcements, support questions, and discussion for the Dialogue System.
Textline sounds
Replies: 6
by
Tetralogia »
Tue Mar 05, 2019 7:11 am
Hi,
How can I play sounds when receiving and sending texts in the Textline Package? I noticed that in the sample scene 3 Gameplay , an audio source...
6 Replies
1101 Views
Last post by Tetralogia
Wed Mar 06, 2019 6:30 pm
13 Replies
7236 Views
Last post by Tony Li
Tue Mar 05, 2019 5:27 pm
Not saving Dead emenies
Replies: 4
by
timbecile »
Mon Mar 04, 2019 10:36 pm
Hey Tony,
couldn't find this anywhere...I'm using the Spawned Object Manager to save spawned enemies, but it still spawns them after they are dead....
4 Replies
695 Views
Last post by timbecile
Tue Mar 05, 2019 1:50 pm
1 Replies
270 Views
Last post by Tony Li
Tue Mar 05, 2019 9:21 am
Need help asap
Replies: 1
by
Cheesee09 »
Tue Mar 05, 2019 7:48 am
Hi I have a database with many dialogues for different NPCs but when I talk to the NPCs the character name (under a box which you can use a picture)...
1 Replies
410 Views
Last post by Tony Li
Tue Mar 05, 2019 9:09 am
Pause Focus Check Frequency?
Replies: 3
by
Japtor »
Mon Mar 04, 2019 10:06 am
Hi,
Does the DialogueManager.Pause() affect the Navigation -> Focus Check Frequency?
I would like to open a pause menu panel during the...
3 Replies
1455 Views
Last post by Tony Li
Mon Mar 04, 2019 1:21 pm
Best Practices for multiple authors?
Replies: 2
by
RickSaada »
Fri Mar 01, 2019 8:26 pm
So we're using Perforce for source control with our game. We may also end up having outsourced authors writing some dialog for us, as well as...
2 Replies
491 Views
Last post by RickSaada
Mon Mar 04, 2019 1:07 pm
LoadLevel() sequencer's spawnpoint
Replies: 4
by
onpocket »
Tue Feb 26, 2019 9:09 am
Hello!
I have set up all the necessary elements to allow a transition between scenes and it works properly in most cases, yet when i try to set a...
4 Replies
1174 Views
Last post by onpocket
Mon Mar 04, 2019 5:52 am
Actor Name Question
Replies: 3
by
nathanj »
Thu Feb 28, 2019 1:25 am
Hi Tony,
Kind of a weird question here, but hopefully you can point me in the right direction (and also make sense of it :( )
I'm experimenting...
3 Replies
833 Views
Last post by Tony Li
Sun Mar 03, 2019 7:48 pm
Continuance Problem
Replies: 3
by
nivlekius »
Sun Mar 03, 2019 1:44 am
Hi again,
I have another issue. I'm sure there's a way to do it that I'm missing but I've been trying for hours and I decided to just go to bed and...
3 Replies
590 Views
Last post by Tony Li
Sun Mar 03, 2019 3:20 pm
Sequence commands problems
Replies: 5
by
Afello »
Sat Mar 02, 2019 12:55 pm
Hi!
I am trying to get the sequence commands play talking animations but I keep running into the same problem again and again.
So I've made this...
5 Replies
788 Views
Last post by Afello
Sun Mar 03, 2019 11:26 am
Ignore typewriter speed in some lines
Replies: 2
by
DragoonHP »
Sat Mar 02, 2019 11:36 am
Hey.
Is it possible to ignore typewriter speed during some dialogues?
Thanks.
Edit: Also what's the main difference between Subtitle Char Per Second...
2 Replies
842 Views
Last post by DragoonHP
Sun Mar 03, 2019 5:12 am
1 Replies
375 Views
Last post by Tony Li
Sat Mar 02, 2019 4:48 pm
Change variable name = no problem?
Replies: 2
by
Abelius »
Sat Mar 02, 2019 10:18 am
Hi there,
Just a very quick question I have and couldn't easily find the answer in old threads' titles.
I've just noticed that Variables could be...
2 Replies
568 Views
Last post by Abelius
Sat Mar 02, 2019 4:34 pm
Emoticons?
Replies: 1
by
HawkX »
Sat Mar 02, 2019 11:20 am
Hi Tony! Hope you are doing well!
My writer just asked me if it was possible to add emoticons in the dialogues using this system...
(I havent...
1 Replies
392 Views
Last post by Tony Li
Sat Mar 02, 2019 3:07 pm
Name conflict
Replies: 5
by
nivlekius »
Thu Feb 28, 2019 4:49 pm
Is there anything I can do besides going back through the vast amount of code I've written that use my Item class so that it doesn't conflict with...
5 Replies
718 Views
Last post by nivlekius
Fri Mar 01, 2019 12:40 pm
5 Replies
2570 Views
Last post by Tony Li
Fri Mar 01, 2019 11:38 am
Check Quest state and Variables
Replies: 3
by
OneManOnMars »
Wed Feb 27, 2019 3:07 pm
Hi,
I have a question and have the feeling that it might be a silly one. Is there a simple way to check the current state of a quest or of a...
3 Replies
1003 Views
Last post by Tony Li
Thu Feb 28, 2019 8:32 am
33 Replies
6067 Views
Last post by Tony Li
Tue Feb 26, 2019 7:43 pm
Freeze player position during dialogues
Replies: 3
by
FunD »
Mon Feb 25, 2019 1:31 pm
Hi,
I have a question:
I want to freeze the player's position while the dialogue system is running and only be able to move again once the player...
3 Replies
1938 Views
Last post by Tony Li
Tue Feb 26, 2019 11:10 am
5 Replies
1099 Views
Last post by Tony Li
Tue Feb 26, 2019 8:39 am
Conversation active Quest not started
Replies: 1
by
tezza73 »
Mon Feb 25, 2019 1:26 am
Hi Tony,
Im getting an error message for one of my conversations....
another conversation has already started, quest not active'
do all...
1 Replies
261 Views
Last post by Tony Li
Mon Feb 25, 2019 7:44 am
Quest Tracker event
Replies: 11
by
timbecile »
Wed Feb 13, 2019 9:43 pm
Hey Tony,
Is there an event I can listen for when a user turns on and off the quest tracker?
I'm using the Compass Navigator Pro asset, and I want...
11 Replies
4153 Views
Last post by Tony Li
Sun Feb 24, 2019 4:48 pm
How to diplay quest log window
Replies: 5
by
tezza73 »
Fri Feb 22, 2019 4:29 am
Hi Tony,
I cant see how to display the quest log window. I am using the pro wheel UI.
The docs say to call the Open() function but how? and do i...
5 Replies
1818 Views
Last post by Tony Li
Sat Feb 23, 2019 10:33 pm
2 Replies
627 Views
Last post by tezza73
Thu Feb 21, 2019 10:55 pm
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