Announcements, support questions, and discussion for the Dialogue System.
Delay a subtitle from showing
Replies: 9
by
AoF »
Sun Jun 16, 2019 6:22 pm
I have an animation of a character leaving the room then coming back. I'd like to play the animation then have the dialogue start, but I'm not sure...
9 Replies
3597 Views
Last post by Tony Li
Tue Jun 18, 2019 9:12 am
2 Replies
1014 Views
Last post by AoF
Mon Jun 17, 2019 11:44 pm
NPC Look at Player
Replies: 19
by
nitrox32 »
Mon Jun 10, 2019 6:08 pm
I'm using DS and UCC together and I have managed to get my player and NPC to interact using OnTriggerEnter to start the conversation and pause the...
19 Replies
6044 Views
Last post by Tony Li
Mon Jun 17, 2019 9:51 am
Can I increase the width of nodes?
Replies: 11
by
AoF »
Sat Jun 15, 2019 11:43 pm
It's rare to have dialogue text that fits within a node: This means I often have to click on a bunch of things to see where I want to add a line when...
11 Replies
6517 Views
Last post by AoF
Sun Jun 16, 2019 10:30 pm
2 Replies
753 Views
Last post by Tony Li
Sun Jun 16, 2019 7:59 pm
Fixed-Layout for Conversation Editor
Replies: 2
by
digiwombat »
Sun Jun 16, 2019 5:06 am
Hey!
I'd really love to see a minor addition to the conversation editor. I'd like for an option for a fixed layout (or automatic layout) that...
2 Replies
1117 Views
Last post by digiwombat
Sun Jun 16, 2019 3:07 pm
uccAddItem() Error
Replies: 15
by
pegassy »
Fri Jun 14, 2019 10:09 am
Hello Tony,
I downloaded the most recent version of UCC and DSU for a new project, and also imported the latest UCC-DSU integration package from...
15 Replies
2740 Views
Last post by Tony Li
Sun Jun 16, 2019 8:28 am
8 Replies
4750 Views
Last post by AoF
Sat Jun 15, 2019 2:55 pm
2 Replies
1030 Views
Last post by AoF
Sat Jun 15, 2019 12:59 am
DS 2.1.7 Hotfix 20190614
by
Tony Li »
Fri Jun 14, 2019 11:21 pm
The Pixel Crushers customer download site has a hotfix that addresses these issues:
Fixes bug introduced in 2.1.7: If a sequence has a command...
0 Replies
672 Views
Last post by Tony Li
Fri Jun 14, 2019 11:21 pm
Cut Scenes
Replies: 1
by
nitrox32 »
Fri Jun 14, 2019 2:40 pm
Is there a way to execute a cut scene created in an external app such as Iclone7 when starting a conversation?
1 Replies
423 Views
Last post by Tony Li
Fri Jun 14, 2019 3:29 pm
onExecute() through dialogue nodes
Replies: 5
by
pegassy »
Wed Jun 05, 2019 3:35 pm
I have been using the onExecute() events in DS Trigger components, and they are extremely convenient for manipulating in-game objects.
However, I...
5 Replies
2018 Views
Last post by Tony Li
Fri Jun 14, 2019 9:02 am
15 Replies
5117 Views
Last post by Tony Li
Fri Jun 14, 2019 9:02 am
Delete Conversations
Replies: 5
by
minomod »
Mon Jun 10, 2019 6:24 am
If you use Delete Conversations, loading takes 3 minutes.
Unity 2019, Dialogue 2.1.6
5 Replies
1648 Views
Last post by Tony Li
Fri Jun 14, 2019 8:44 am
OnConversationCancelled
Replies: 6
by
churchmf »
Thu May 30, 2019 2:08 pm
Hello,
I'm wondering about the correct way to listen for OnConversationCancelled events. As far as I can tell it doesn't broadcast in the same way...
6 Replies
534 Views
Last post by Tony Li
Fri Jun 14, 2019 8:43 am
Activate dialogue options via scripting
Replies: 3
by
Yipikayei »
Wed Jun 12, 2019 12:55 pm
Hello,
I don't know how can I activate/desactivate options in the dialogue via scripting in real time .
For example:
Start conversation:
- Hello
-...
3 Replies
427 Views
Last post by Tony Li
Thu Jun 13, 2019 8:42 am
8 Replies
1450 Views
Last post by AoF
Wed Jun 12, 2019 9:25 pm
Modify Selector via Script
Replies: 3
by
Crocdent »
Tue Jun 11, 2019 8:56 am
Hello, I am currently trying to modify the properties of the Selector attached to my player during gameplay. I need to change its SelectAt from...
3 Replies
549 Views
Last post by Tony Li
Tue Jun 11, 2019 9:12 am
How To Replay A Node
Replies: 4
by
drod7425 »
Fri Jun 07, 2019 11:24 am
My application is a mobile VR application. The conversation format is linear and reads like an interview (no player decision affects what the NPCs...
4 Replies
899 Views
Last post by Tony Li
Mon Jun 10, 2019 2:54 pm
Dialogue System 2.1.7 Released
Replies: 1
by
Tony Li »
Sat Jun 08, 2019 5:20 pm
Version 2.1.7 is now available on the Pixel Crushers customer download site and should be available on the Unity Asset Store in 3-10 business days....
1 Replies
386 Views
Last post by Tony Li
Mon Jun 10, 2019 10:15 am
2 Replies
1017 Views
Last post by AoF
Sun Jun 09, 2019 1:37 pm
6 Replies
2073 Views
Last post by HeroicMaou
Sat Jun 08, 2019 5:55 pm
2 Replies
1042 Views
Last post by AoF
Fri Jun 07, 2019 10:16 pm
4 Replies
1269 Views
Last post by AoF
Fri Jun 07, 2019 4:39 pm
2 Replies
1188 Views
Last post by AoF
Fri Jun 07, 2019 4:13 pm
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