Announcements, support questions, and discussion for the Dialogue System.
3 Replies
298 Views
Last post by Tony Li
Sun Dec 08, 2019 1:17 pm
3 Replies
424 Views
Last post by Tony Li
Sun Dec 08, 2019 10:20 am
0 Replies
758 Views
Last post by Tony Li
Sun Dec 08, 2019 9:06 am
10 Replies
4281 Views
Last post by Tony Li
Sun Dec 08, 2019 8:54 am
0 Replies
738 Views
Last post by Tony Li
Sun Dec 08, 2019 8:33 am
15 Replies
4166 Views
Last post by Tetralogia
Sun Dec 08, 2019 5:24 am
(Solved) Triggering the conversation
Replies: 2
by
drandy007 »
Sat Dec 07, 2019 10:56 pm
I'm using a FPS controller that I created. It has its own interaction system. I've got it setup till the point that the player presses the interact...
2 Replies
577 Views
Last post by drandy007
Sun Dec 08, 2019 5:15 am
3 Replies
1273 Views
Last post by Tony Li
Sat Dec 07, 2019 11:47 pm
7 Replies
2442 Views
Last post by Tony Li
Sat Dec 07, 2019 11:19 pm
2 Replies
1409 Views
Last post by drandy007
Sat Dec 07, 2019 9:47 pm
6 Replies
2496 Views
Last post by Thistis
Sat Dec 07, 2019 8:01 pm
Dialogue System does not work
Replies: 1
by
MrBalin »
Sat Dec 07, 2019 1:23 pm
Running 2018.2.17f1.
Demo kinda works. Selector, Converstations, and Barks work.
Scene transfers work.
Save state does NOT remember dead bodies.
I...
1 Replies
271 Views
Last post by Tony Li
Sat Dec 07, 2019 1:49 pm
6 Replies
876 Views
Last post by Tony Li
Sat Dec 07, 2019 8:35 am
Changing Scene and New UI Problem
Replies: 1
by
slothins »
Fri Dec 06, 2019 6:51 pm
Hey,
First of all, thanks a ton for helping me with all these questions.
So I have a intro scene that leads into the game, with the intro scene...
1 Replies
230 Views
Last post by Tony Li
Fri Dec 06, 2019 8:20 pm
9 Replies
3629 Views
Last post by Tony Li
Fri Dec 06, 2019 6:19 pm
Typewriter speed
Replies: 6
by
halbey »
Tue Dec 03, 2019 6:33 pm
Hi,
first of all thank you for this asset, I have purchased it some time ago and just recently started to work with it and I have to say it's...
6 Replies
737 Views
Last post by Tony Li
Fri Dec 06, 2019 3:24 pm
Slow conversation editing
Replies: 2
by
roketronz »
Fri Dec 06, 2019 5:47 am
Hi all!
I'm having a problem since quite some time now, where the editing of a conversation node has a lot of input lag, to the point that is really...
2 Replies
833 Views
Last post by roketronz
Fri Dec 06, 2019 1:49 pm
How to activate multiple sequences?
Replies: 1
by
Icolino7 »
Fri Dec 06, 2019 9:00 am
Let's say I want to activate a custom sequence command called ActivateNextBtn(). But only close the sequence when I receive the message with...
1 Replies
229 Views
Last post by Tony Li
Fri Dec 06, 2019 9:14 am
Localization and Ink workflow
Replies: 4
by
Shadowsun »
Thu Dec 05, 2019 9:36 am
Hello,
I'll first introduce the context because I think it's quite a specific problem I have.
So we are a little team of 4 persons and I (the dev)...
4 Replies
1933 Views
Last post by Shadowsun
Fri Dec 06, 2019 5:24 am
1 Replies
1670 Views
Last post by Tony Li
Thu Dec 05, 2019 8:36 pm
1 Replies
306 Views
Last post by Tony Li
Thu Dec 05, 2019 11:17 am
Ink Integration: Knots
Replies: 20
by
wilg »
Sun Oct 13, 2019 11:40 am
It's really cool there's an Ink integration for Dialogue System, but I am having trouble figuring out the easiest way to work with Ink.
It seems to...
20 Replies
8758 Views
Last post by Tony Li
Wed Dec 04, 2019 2:28 pm
:?: Using Dialogue System With DoozyUI
Replies: 1
by
5lqd »
Wed Dec 04, 2019 11:23 am
is it possible to use Dialogue System With DoozyUI?
also is there any sample project with just the Bare minimum stuff like:
-> Npc is just...
1 Replies
396 Views
Last post by Tony Li
Wed Dec 04, 2019 11:51 am
Modifying Default Sequencer
Replies: 3
by
KakimaAkuma »
Mon Dec 02, 2019 11:59 pm
We have this function that will send / save on every dialogue change. Is there a way we could set a default sequencer without adding a new subclassed...
3 Replies
532 Views
Last post by Tony Li
Tue Dec 03, 2019 10:14 pm
Use UI With Our Own Dialogue Engine
Replies: 1
by
MoRifRaf »
Tue Dec 03, 2019 5:07 pm
Hello there. We've rolled our own dialogue system/engine as far as keeping track of conversations, what people say, responses, etc. However, we've...
1 Replies
252 Views
Last post by Tony Li
Tue Dec 03, 2019 10:08 pm
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