Announcements, support questions, and discussion for the Dialogue System.
37 Replies
3279 Views
Last post by Tony Li
Fri Jan 06, 2023 11:27 pm
3 Replies
1020 Views
Last post by Tony Li
Fri Jan 06, 2023 7:07 pm
1 Replies
266 Views
Last post by Tony Li
Fri Jan 06, 2023 2:05 pm
2 Replies
1477 Views
Last post by Jamez0r
Fri Jan 06, 2023 1:48 pm
1 Replies
270 Views
Last post by Tony Li
Thu Jan 05, 2023 4:02 pm
8 Replies
596 Views
Last post by Tony Li
Thu Jan 05, 2023 3:28 pm
1 Replies
272 Views
Last post by Tony Li
Thu Jan 05, 2023 1:52 pm
4 Replies
686 Views
Last post by Tony Li
Thu Jan 05, 2023 8:57 am
Lua conversation context
Replies: 3
by
tomwilhelm »
Thu Dec 22, 2022 1:00 am
Hey, I appreciate that 'thisID' is available as a special variable for lua conditions. Is there a special variable to get the current conversation...
3 Replies
455 Views
Last post by Tony Li
Wed Jan 04, 2023 7:02 pm
Text not appear when goes fast
Replies: 3
by
Kamotachi »
Wed Jan 04, 2023 11:17 am
Hi!
I've been trying to fix this out for a few days. I 've already detected when it happens to me.
When in a dialog there are several possibilities...
3 Replies
1608 Views
Last post by Tony Li
Wed Jan 04, 2023 2:03 pm
1 Replies
422 Views
Last post by Tony Li
Wed Jan 04, 2023 2:03 pm
Portaits
Replies: 3
by
dkirwan »
Wed Jan 04, 2023 9:20 am
Hi,
I'm using the dialogue system in my game and there is a small bug that I cannot figure out why it's happening.
In the dialogue we turn off...
3 Replies
332 Views
Last post by Tony Li
Wed Jan 04, 2023 2:01 pm
1 Replies
215 Views
Last post by Tony Li
Wed Jan 04, 2023 8:23 am
continue button with textanimator
Replies: 1
by
boltibm »
Tue Jan 03, 2023 3:51 am
I'm sorry I have so many questions.
I want to show all text that is not skip when I press continue button.
I'm using Text animator.
1 Replies
459 Views
Last post by Tony Li
Tue Jan 03, 2023 9:14 am
How to use continue button?
Replies: 9
by
boltibm »
Fri Dec 30, 2022 3:04 am
hi.
i want use continue button.
like this.
20210803163125_8004.png
-from sanabi
Pressing the interaction key during conversation output outputs...
9 Replies
2735 Views
Last post by Tony Li
Tue Jan 03, 2023 9:13 am
7 Replies
3553 Views
Last post by Tony Li
Mon Jan 02, 2023 7:43 pm
1 Replies
314 Views
Last post by Tony Li
Mon Jan 02, 2023 1:39 pm
3 Replies
1046 Views
Last post by Tony Li
Mon Jan 02, 2023 7:43 am
9 Replies
3039 Views
Last post by Tony Li
Mon Jan 02, 2023 7:39 am
Saving Quest States via Script
Replies: 5
by
DrewThomasArt »
Sun Jan 01, 2023 12:48 am
I've been using a Saver script to save most of my data (coins, health, level, etc). But as for quest states, I've just been using the Dialogue System...
5 Replies
1615 Views
Last post by Tony Li
Mon Jan 02, 2023 7:37 am
4 Replies
446 Views
Last post by Tony Li
Sun Jan 01, 2023 8:18 pm
3 Replies
633 Views
Last post by Tony Li
Sun Jan 01, 2023 8:21 am
Ignoring Submit button using Rewired
Replies: 3
by
avemon »
Sat Dec 31, 2022 6:36 pm
Hi! Happy New Year!
I want to ignore the Submit button . I'm using Rewired. I already added the Input Device Manager Rewired component and the...
3 Replies
386 Views
Last post by Tony Li
Sat Dec 31, 2022 9:41 pm
Actor Portrait not Displaying
Replies: 3
by
Mackerel_Sky »
Fri Dec 30, 2022 5:12 am
Hi Tony,
I'm not sure what I changed but for some reason most of my actor's portraits are no longer displaying on screen.
The actors all have...
3 Replies
1400 Views
Last post by Tony Li
Sat Dec 31, 2022 8:28 am
3 Replies
325 Views
Last post by Tony Li
Fri Dec 30, 2022 1:51 pm
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