Announcements, support questions, and discussion for the Dialogue System.
1 Replies
331 Views
Last post by Tony Li
Tue Oct 24, 2023 8:05 am
10 Replies
1558 Views
Last post by Tony Li
Mon Oct 23, 2023 7:57 am
1 Replies
276 Views
Last post by Tony Li
Sun Oct 22, 2023 12:55 pm
5 Replies
2069 Views
Last post by Tony Li
Sun Oct 22, 2023 12:54 pm
Issue with conversations not saving
Replies: 4
by
hipsterdufus »
Wed Oct 04, 2023 1:41 am
I think I can consistently repro the issue I'm having with the conversations not saving. If I open a conversation, make some changes, tab into my IDE...
4 Replies
1411 Views
Last post by Tony Li
Fri Oct 20, 2023 8:17 pm
Loading game gets stuck.
Replies: 9
by
GREI »
Thu Oct 19, 2023 10:08 am
Hi,
I am a bit confused about how to use the save system.
I have the four components (SaveSystem, Json...) from tutorial attached to the dialogue...
9 Replies
1684 Views
Last post by Tony Li
Fri Oct 20, 2023 4:50 pm
Getting response ID through C# code
Replies: 3
by
OwlionDemanix »
Fri Oct 20, 2023 11:32 am
Hello !
I would like to retrieve in my C# script the ID of the responses that are actually shown on screen.
I was able to get a Response array using...
3 Replies
480 Views
Last post by Tony Li
Fri Oct 20, 2023 1:27 pm
Localize TextMesh no working
Replies: 1
by
Kamotachi »
Thu Oct 19, 2023 5:44 pm
Hi!
If I use Localize UI works perfect with TextMeshPro UI text .
But if I have a TextMeshPro - Text component, I'll try to use localize text Mesh...
1 Replies
990 Views
Last post by Tony Li
Thu Oct 19, 2023 9:26 pm
How to emphasis not optional responses
Replies: 4
by
wborgo »
Thu Oct 19, 2023 4:35 pm
Hi, I found here in the forum by the search that I can use emphasis and SimStatus to darken the responses that the player already chosed before.
Now...
4 Replies
483 Views
Last post by Tony Li
Thu Oct 19, 2023 9:19 pm
4 Replies
469 Views
Last post by Tony Li
Thu Oct 19, 2023 8:54 am
8 Replies
2084 Views
Last post by Aelcyx
Thu Oct 19, 2023 12:33 am
1 Replies
408 Views
Last post by Tony Li
Wed Oct 18, 2023 8:30 pm
3 Replies
1058 Views
Last post by Tony Li
Wed Oct 18, 2023 8:22 pm
24 Replies
12296 Views
Last post by duolazhang
Wed Oct 18, 2023 5:38 pm
3 Replies
640 Views
Last post by Tony Li
Wed Oct 18, 2023 9:43 am
1 Replies
328 Views
Last post by Tony Li
Wed Oct 18, 2023 8:36 am
1 Replies
250 Views
Last post by Tony Li
Tue Oct 17, 2023 6:22 pm
PC Panel near Player Head
Replies: 1
by
SilverMoon17 »
Tue Oct 17, 2023 2:09 pm
Is in Dialogue System for Unity way to make that PC Panel appears near player, in dialogue not a bark, head, like cloud?
1 Replies
405 Views
Last post by Tony Li
Tue Oct 17, 2023 2:38 pm
How to stop AudioWait?
Replies: 8
by
rakkar »
Thu Sep 03, 2020 4:46 pm
If the user clicks past the last entry of dialogue, the narrative audio started from AudioWait continues playing into loading screens and elsewhere....
8 Replies
2406 Views
Last post by duolazhang
Tue Oct 17, 2023 8:04 am
Randomizing Quest Item
Replies: 3
by
CptStar »
Mon Oct 16, 2023 9:40 am
Hi, the game I'm working on has some resources and I need a quest randomly pick one of them and ask a random amount for it. My first attempt is to...
3 Replies
402 Views
Last post by Tony Li
Mon Oct 16, 2023 8:07 pm
Multiple voice options for Player
Replies: 4
by
brian_nielsen »
Fri Sep 29, 2023 12:02 pm
Good morning Tony,
We've been using the entrytag system to play dialogue audio in our project. Right now we are using AudioWait(entrytag) in our...
4 Replies
635 Views
Last post by Tony Li
Mon Oct 16, 2023 1:58 pm
5 Replies
1527 Views
Last post by Tony Li
Mon Oct 16, 2023 8:33 am
8 Replies
1520 Views
Last post by Tony Li
Mon Oct 16, 2023 8:32 am
Use Player name in dialouge?
Replies: 3
by
Hereder »
Thu Oct 12, 2023 7:59 pm
Hi!
I have a simple script where I can name my player Rune for example, this is saved in my PlayerData sriptable object.
Can I somehow fetch the name...
3 Replies
1060 Views
Last post by Tony Li
Mon Oct 16, 2023 8:31 am
5 Replies
962 Views
Last post by Tony Li
Sat Oct 14, 2023 8:05 pm
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