Announcements, support questions, and discussion for the Dialogue System.
Followed quick start but doesnt work
by
bennieb »
Thu May 16, 2024 1:15 pm
hi i followed the quick start but no dialog boxes show up, im trying to make a horror game with a dialog system and this was the one i choose i have...
0 Replies
6 Views
Last post by bennieb
Thu May 16, 2024 1:15 pm
Different Scene Condition
Replies: 3
by
cungoliant »
Thu May 16, 2024 7:35 am
Hi, every time I decide to implement something custom, I realize that this asset already has this ability, so I wanted to ask before I start :)
In...
3 Replies
20 Views
Last post by Tony Li
Thu May 16, 2024 8:31 am
how to make responsible subtitle??
Replies: 6
by
boltibm »
Mon May 13, 2024 5:32 am
Hi.
I am not good at English.
Therefore, I will explain it with a screenshot.
산나비선택.png
Like the screenshot above, I want to create an option to...
6 Replies
58 Views
Last post by Tony Li
Thu May 16, 2024 7:59 am
Prevent Usable use through wall?
Replies: 7
by
random »
Tue May 14, 2024 8:01 pm
Hello,
Pretty much the title! I'm able to start a conversation through a wall. Is there some way to prevent this?
7 Replies
62 Views
Last post by Tony Li
Wed May 15, 2024 4:28 pm
UI Bar connected to Variables
Replies: 1
by
Albyd »
Wed May 15, 2024 7:02 am
Hi there,
I would like to connect a UI bar to a variable I increase through the dialogue system.
Is there a way to do it and show it through a simple...
1 Replies
14 Views
Last post by Tony Li
Wed May 15, 2024 8:38 am
1 Replies
26 Views
Last post by Tony Li
Tue May 14, 2024 4:11 pm
how can I add an image to the dialog
Replies: 1
by
Rekveem »
Tue May 14, 2024 8:39 am
I wanted to create an Image variable with a link to an image, and inside the conversational block, in the Dialogue text field, enter to output an...
1 Replies
20 Views
Last post by Tony Li
Tue May 14, 2024 10:27 am
1 Replies
26 Views
Last post by Tony Li
Tue May 14, 2024 8:12 am
1 Replies
41 Views
Last post by Tony Li
Mon May 13, 2024 2:41 pm
4 Replies
66 Views
Last post by Tony Li
Mon May 13, 2024 9:45 am
3 Replies
60 Views
Last post by Tony Li
Mon May 13, 2024 9:44 am
1 Replies
44 Views
Last post by Tony Li
Sun May 12, 2024 9:22 pm
Conversation Priorities
Replies: 3
by
cungoliant »
Sun May 12, 2024 3:37 pm
Hi, thanks for this great asset.
I have a question about conversation priorities.
I have a NPC prefab. It has Dialogue System Trigger that Barks on...
3 Replies
62 Views
Last post by Tony Li
Sun May 12, 2024 8:23 pm
Have NPCs bark at each other
Replies: 3
by
wedgiebee »
Tue May 07, 2024 5:16 pm
Hi there, I'm struggling to implement a setup where NPCs bark at each other. I know there are instructions in the documentation's FAQ for this very...
3 Replies
69 Views
Last post by Tony Li
Sun May 12, 2024 8:21 pm
Interactions Not Working
Replies: 1
by
OliverWoody »
Sun May 12, 2024 4:49 pm
On the project I'm working on, I ran across an issue when I press spacebar to interact with an NPC, nothing happens. It still displays the message...
1 Replies
37 Views
Last post by OliverWoody
Sun May 12, 2024 5:02 pm
11 Replies
137 Views
Last post by Tony Li
Sat May 11, 2024 7:07 pm
Multiple Dialogue System Triggers?
Replies: 1
by
random »
Fri May 10, 2024 3:27 pm
Hello!
Would it be a bad idea to have multiple Dialogue System Triggers on a single GameObject?
Say I want one to have a trigger of On Use and...
1 Replies
67 Views
Last post by Tony Li
Fri May 10, 2024 6:25 pm
Cinemachine inconsistencies
Replies: 1
by
mudukke »
Fri May 10, 2024 6:57 am
I have been using Cinemachine Priority On Dialogue Event but it has been inconsistent. I use multiple cinemachines for cutscene sequences, I also use...
1 Replies
42 Views
Last post by Tony Li
Fri May 10, 2024 7:58 am
Animations playable on paused Timeline
Replies: 3
by
phoot »
Thu May 09, 2024 3:40 pm
Hello,
so I've been doing some cutscene work with Timeline and the sequencer commands for a dialogue with some small branching. I would like to be...
3 Replies
54 Views
Last post by Tony Li
Fri May 10, 2024 7:56 am
How to hide bubble text immediately
Replies: 5
by
pmand »
Thu May 09, 2024 2:37 pm
I have 3 lines of bubble text conversation. After the 1st bubble showing with the 1st line and the user clicks to continue, I want to hide the 2nd...
5 Replies
82 Views
Last post by Tony Li
Fri May 10, 2024 7:56 am
4 Replies
73 Views
Last post by Tony Li
Fri May 10, 2024 7:54 am
First Sequence Listener
Replies: 5
by
cungoliant »
Thu May 09, 2024 5:13 am
Hi,basically i implemented a custom cinemahine camera management. I am trying to fade in and out on conversation start (just once), and change to...
5 Replies
91 Views
Last post by Tony Li
Thu May 09, 2024 9:04 pm
3 Replies
59 Views
Last post by Tony Li
Thu May 09, 2024 10:15 am
Multple NPCS in a conversation
Replies: 3
by
mudukke »
Sun May 05, 2024 5:12 am
Is it possible to have multiple NPCS in the dialogue tree to have conversation switching between the npcs.
This an example I am trying to do...
3 Replies
82 Views
Last post by Tony Li
Thu May 09, 2024 8:20 am
conversation in a script
Replies: 3
by
fuakda »
Tue May 07, 2024 2:01 am
Sorry for the basic question.
Can you tell me about starting a conversation in a script?
DialogueManager.StartConversation()
In the above,...
3 Replies
68 Views
Last post by Tony Li
Thu May 09, 2024 1:03 am
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