Hey Tony,
No worries. I just purchased Rewired so will try and get into that with some other projects to get my head around it before looking at my Corgi Engine or TDE projects. If I get stuck sorting it out with DS I will head back here and have a dig through the forum.
Search found 24 matches
- Mon Jan 20, 2020 7:54 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
- Replies: 18
- Views: 2892
- Mon Jan 20, 2020 5:24 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
- Replies: 18
- Views: 2892
Re: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
Hello Tony, Thanks heaps for that information. At least now I can look into the situation properly. I have actually been considering switching to Rewired for some time as it would be a bit of a step into a similar scenario as the new Unity3d Input System. I purchased the Dialogue System around the e...
- Mon Jan 20, 2020 1:59 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
- Replies: 18
- Views: 2892
Re: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
Hello, Definitely using Virtual Joystick/Arrows and Buttons - as per what is provided in the Corgi Engine. Yeah I did wonder if using Touch for picking responses was the norm but felt it was a bit abnormal(?) when the player would already have their thumb/fingers already near the virtual controls. T...
- Sun Jan 19, 2020 8:01 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
- Replies: 18
- Views: 2892
Dialogue System :: Corgi Mobile Setup for Joystick/Arrows and Buttons
Hello, I am running a vanilla project with the latest versions of Dialogue System and Corgi Engine. Currently I am completely stumped as to how to get your Corgi Engine demo scene to operate with the standard Corgi mobile controls. Everything works perfectly in desktop mode in both vanilla project a...