Search found 68 matches

by nitrox32
Tue Oct 01, 2019 8:27 pm
Forum: Dialogue System for Unity
Topic: Question Scene Changes
Replies: 6
Views: 695

Question Scene Changes

I'm creating a game using Invector and DS. I'm looking to set up a main menu scene that will start a new game or load a saved game. I also have a pause screen in game that's setup up that allows the player to save the game and go back to the main menu scene. Everything is working exactly as I need i...
by nitrox32
Sat Aug 03, 2019 1:03 pm
Forum: Dialogue System for Unity
Topic: Dialogue System Invector Layers
Replies: 1
Views: 213

Dialogue System Invector Layers

It seems that when I install Dialogue System to a project including the already has Invector installed the layers get messed up and I get reoccurring warnings that layers can't be found. It seems that DS is over righting layer need by Invector. What can I do about this?
by nitrox32
Sun Jul 28, 2019 2:42 pm
Forum: Dialogue System for Unity
Topic: Using Quests to Gain Access to Doors
Replies: 2
Views: 257

Re: Using Quests to Gain Access to Doors

Thanks. I'll give it a try.
by nitrox32
Sun Jul 28, 2019 1:01 pm
Forum: Dialogue System for Unity
Topic: Using Quests to Gain Access to Doors
Replies: 2
Views: 257

Using Quests to Gain Access to Doors

I would like to use quests to allow doors to open. For instance, I have a trigger that opens a new scene however I only want the trigger to be active only after a quest is complete. Is there a way to do this?
by nitrox32
Sun Jul 28, 2019 9:08 am
Forum: Dialogue System for Unity
Topic: Menu/Save System
Replies: 4
Views: 447

Re: Menu/Save System

Thanks!
by nitrox32
Sat Jul 27, 2019 11:08 pm
Forum: Dialogue System for Unity
Topic: Menu/Save System
Replies: 4
Views: 447

Re: Menu/Save System

Thanks the Menu Framework worked. My only question is about UCC. I used the UCC Saver component instead of Position Saver on my player. Loading and Saving worked fine this way. Should I use Position Saver instead or in addition to UCC Saver?
by nitrox32
Sat Jul 27, 2019 11:44 am
Forum: Dialogue System for Unity
Topic: Menu/Save System
Replies: 4
Views: 447

Menu/Save System

I'm looking to create a menu system like the Demo Menu Script. Is there a way to alter the Demo Menu Script to change the color, size and shape of the buttons? Perhaps even add buttons with different functionality? If not, is there a way to create a menu like that using just Dialogue system componen...
by nitrox32
Mon Jun 17, 2019 9:45 am
Forum: Dialogue System for Unity
Topic: NPC Look at Player
Replies: 19
Views: 2393

Re: NPC Look at Player

Looks like solution #2 worked out the best. Thanks!
by nitrox32
Sun Jun 16, 2019 9:11 pm
Forum: Dialogue System for Unity
Topic: NPC Look at Player
Replies: 19
Views: 2393

Re: NPC Look at Player

Thanks for fixing and sending me the corrected scene. Everything works as expected so decided to go the next step and add Behavior Designer so that the NPC will wander then respond when approached to start a conversation. When I approach the wandering NPC the conversation starts properly and the cam...
by nitrox32
Fri Jun 14, 2019 2:40 pm
Forum: Dialogue System for Unity
Topic: Cut Scenes
Replies: 1
Views: 227

Cut Scenes

Is there a way to execute a cut scene created in an external app such as Iclone7 when starting a conversation?