Search found 106 matches

by mgregoirelds
Mon Jun 17, 2019 9:34 pm
Forum: Dialogue System for Unity
Topic: Delay a subtitle from showing in code
Replies: 3
Views: 687

Delay a subtitle from showing in code

Hello, I see that a question was asked about delaying a subtitle but the provided answer is with precreated commands of Dialogue System. How can I control when the subtitle is displayed if I'm making a custom command? Here is my use-case that I would like to do: 1) Fade-in the text at the same time ...
by mgregoirelds
Tue May 28, 2019 12:09 pm
Forum: Dialogue System for Unity
Topic: Continue button not focusing when using [panel=x] tag
Replies: 2
Views: 317

Re: Continue button not focusing when using [panel=x] tag

Ok, after a few hours of trials and errors, I found out a solution. First of all, both subtitle panels were enabled (I guess I had to keep both of them disabled and let Dialogue System do the enable/disable of the panels GameObject). Then, in my conversation, all conversation entries are now definin...
by mgregoirelds
Tue May 28, 2019 10:26 am
Forum: Dialogue System for Unity
Topic: Continue button not focusing when using [panel=x] tag
Replies: 2
Views: 317

Continue button not focusing when using [panel=x] tag

Hello Tony, I'm using the [panel=x] tag to switch subtitle panel during a conversation. However, the focus never goes on my continue button when that second subtitle is enabled so I'm stuck at this dialogue entry. Any idea what is happening? The second subtitle is a copy of my default one, with a di...
by mgregoirelds
Wed Apr 17, 2019 11:49 am
Forum: Dialogue System for Unity
Topic: Upgrading from 2.1.3 to 2.1.4 break conversation
Replies: 7
Views: 856

Re: Upgrading from 2.1.3 to 2.1.4 break conversation

Hello, it is in fact just like 8uddie said. I am using directly the Dialogue Manager prefab in my scene and I did save directly within the prefab some of my changes (Cancel Subtitle Input -> None, Show PC Subtitles -> Checked, Continue Button -> Optional). I even added a Rewired Input Manager script...
by mgregoirelds
Tue Apr 16, 2019 2:45 pm
Forum: Dialogue System for Unity
Topic: Upgrading from 2.1.3 to 2.1.4 break conversation
Replies: 7
Views: 856

Upgrading from 2.1.3 to 2.1.4 break conversation

Hello, I just updated to 2.1.4 (and after, 2.1.5) from 2.1.3 and suddenly, none of my conversations are working. In fact, what happens is that I see the dialogue box opening but it closes super fast. It looks like but looking at the Info traces that the whole conversation was played. I even compared...
by mgregoirelds
Wed Jan 23, 2019 1:22 pm
Forum: Dialogue System for Unity
Topic: Upgrading to I2 Localization 2.8.11 break support in Dialogue System
Replies: 1
Views: 405

Upgrading to I2 Localization 2.8.11 break support in Dialogue System

Hello, I've recently upgraded I2 Localization to version 2.8.11 and it seems like there are now compile issues with Dialogue System Third Party addon in DSToI2Window.cs. Here is the compile issue: Assets\Plugins\Pixel Crushers\Dialogue System\Third Party Support\I2 Localization Support\Scripts\Edito...
by mgregoirelds
Wed Jan 16, 2019 4:03 pm
Forum: Dialogue System for Unity
Topic: First dialogue displayed is empty
Replies: 3
Views: 526

Re: First dialogue displayed is empty

Hello, turns out the problem was associated to the double links. With the provided patch, this issue is resolved. Thanks!
by mgregoirelds
Thu Jan 10, 2019 12:43 pm
Forum: Dialogue System for Unity
Topic: First dialogue displayed is empty
Replies: 3
Views: 526

First dialogue displayed is empty

Hello, I had to add a new dialogue in articy:draft and reexport it back to Dialogue System today and I don't know why, but now the first entry displayed is an empty dialogue box and this is happening to all my conversations. Also, the continue button is missing. I tested out by reverting my database...
by mgregoirelds
Wed Oct 31, 2018 8:45 am
Forum: Dialogue System for Unity
Topic: Upgrading to I2 Localization 2.8.9 break support in Dialogue System
Replies: 2
Views: 563

Upgrading to I2 Localization 2.8.9 break support in Dialogue System

Hello, I've recently upgraded I2 Localization to version 2.8.9 which is offering better support for Unity 2018.3 and it seems like there are now compile issues with Dialogue System Third Party addon. Here are the compile issues: Assets/Plugins/Pixel Crushers/Dialogue System/Third Party Support/I2 Lo...