Search found 3 matches
- Tue Feb 14, 2017 4:01 pm
- Forum: Dialogue System for Unity
- Topic: Using Inventory Master: Error when condition checks for item on player while talking to NPC
- Replies: 5
- Views: 889
Re: Using Inventory Master: Error when condition checks for item on player while talking to NPC
Yes, my Character System field was empty. I had it empty because I don't equip anything on my character but I just made the prefab, linked it to the field and it is working now. On the console view, I had the Warnings clicked so that they didn't come up. I don't know if you had warnings come up befo...
- Mon Feb 13, 2017 1:25 pm
- Forum: Dialogue System for Unity
- Topic: Using Inventory Master: Error when condition checks for item on player while talking to NPC
- Replies: 5
- Views: 889
Re: Using Inventory Master: Error when condition checks for item on player while talking to NPC
Ahh okay, thank you very much!
- Mon Feb 13, 2017 12:49 pm
- Forum: Dialogue System for Unity
- Topic: Using Inventory Master: Error when condition checks for item on player while talking to NPC
- Replies: 5
- Views: 889
Using Inventory Master: Error when condition checks for item on player while talking to NPC
Hi, I'm using the Inventory Master asset and am using the Inventory Master Lua script that you emailed me about a week ago. When I attach the Inventory Master Lua script on the Dialogue Manager in my own scene and set an NPC dialogue node with the following condition: PlayerHasItem("Normerica L...