Search found 23400 matches
- Thu Jul 10, 2025 12:35 pm
- Forum: Dialogue System for Unity
- Topic: Saved conversation continues on scene change
- Replies: 1
- Views: 45
Re: Saved conversation continues on scene change
Hi, Are you changing scenes using any of the methods that are save system-aware? Please see: How To: Change Scenes With Save System This will update the save system's memory with the current conversation state (i.e., no conversation currently active) before changing scenes. After changing scenes, th...
- Thu Jul 10, 2025 7:42 am
- Forum: Dialogue System for Unity
- Topic: Use CommonLibraryLua in script
- Replies: 1
- Views: 49
- Thu Jul 10, 2025 7:16 am
- Forum: Dialogue System for Unity
- Topic: Dialogue Choice Text Not Appearing
- Replies: 5
- Views: 159
Re: Dialogue Choice Text Not Appearing
Got it. Since Lively Chat Bubbles (LCB) doesn't have dialogue choices, you'll need to use a StandardUIMenuPanel prefab. However, if you set the LCB subtitle panel's Visibility to Until Superceded it should stay onscreen while the Dialogue System shows the menu panel bubble. If you'd like to see an e...
- Wed Jul 09, 2025 7:52 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue Choice Text Not Appearing
- Replies: 5
- Views: 159
Re: Dialogue Choice Text Not Appearing
Wouldn't it be insufficient to only have the textbox appear? There must be a box with UI buttons for the player to choose from a menu of responses, correct?
- Wed Jul 09, 2025 4:19 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue Choice Text Not Appearing
- Replies: 5
- Views: 159
Re: Dialogue Choice Text Not Appearing
Hi, If the player only has one choice, you can make it appear as a subtitle using Lively Chat Bubbles: How To: Bypass Response Menu When Player Has One Choice . If you need to show a menu of choices, Lively Chat Bubbles doesn't support that. However, you can use an overhead bubble menu panel such as...
- Wed Jul 09, 2025 3:17 pm
- Forum: Dialogue System for Unity
- Topic: Speechbubble rotating with player
- Replies: 3
- Views: 149
Re: Speechbubble rotating with player
I think you'd want to add it to the UI. Otherwise the player model might always face the camera. In any case, if you have it working the way you want, disregard this reply. 

- Wed Jul 09, 2025 3:16 pm
- Forum: Dialogue System for Unity
- Topic: Get A Variable From Actor
- Replies: 3
- Views: 178
Re: Get A Variable From Actor
Great! Glad to help.
- Wed Jul 09, 2025 8:10 am
- Forum: Dialogue System for Unity
- Topic: Override Dialogue UI
- Replies: 2
- Views: 137
Re: Override Dialogue UI
Hi, Assign the GameObject with the StandardDialogueUI component to the OverrideDialogueUI component. Probably this: auntie.png Note: Whenever Auntie is the primary actor or conversant in a conversation, the Dialogue System will use this dialogue UI instead of the default one that's assigned to the D...
- Tue Jul 08, 2025 4:25 pm
- Forum: Dialogue System for Unity
- Topic: Clickable Text
- Replies: 3
- Views: 165
Re: Clickable Text
Glad to help!
- Tue Jul 08, 2025 3:48 pm
- Forum: Dialogue System for Unity
- Topic: Clickable Text
- Replies: 3
- Views: 165