Search found 20996 matches
- Sat Feb 07, 2015 6:15 am
- Forum: Dialogue System for Unity
- Topic: Trouble making continue buttons invisible
- Replies: 3
- Views: 733
Trouble making continue buttons invisible
Happy to help!
- Sat Feb 07, 2015 3:31 am
- Forum: Dialogue System for Unity
- Topic: Trouble making continue buttons invisible
- Replies: 3
- Views: 733
Trouble making continue buttons invisible
Hi, Check these: - Set Text to a single blank space. (This usually does the trick.) - Make sure no textures are assigned to the button states (Disabled, Normal, etc.). - Set Gui Style Name to a button style in your GUI skin that doesn't have any textures assigned. You may want to temporarily assign ...
- Fri Feb 06, 2015 12:37 pm
- Forum: Dialogue System for Unity
- Topic: Error: Array index is out of range
- Replies: 1
- Views: 656
Error: Array index is out of range
Hi, Thank you for buying the Dialogue System! It looks like you're using the legacy Unity GUI dialogue UIs and enabling gamepad/keyboard navigation. What UIs are you having problems with? This error message occurs when you've enabled navigation on a panel but you haven't assigned any buttons to the ...
- Fri Feb 06, 2015 7:05 am
- Forum: Dialogue System for Unity
- Topic: 64 bit support
- Replies: 8
- Views: 1697
64 bit support
I got the xcode log file. I'll let you know what I find!
- Fri Feb 06, 2015 5:16 am
- Forum: Dialogue System for Unity
- Topic: 64 bit support
- Replies: 8
- Views: 1697
64 bit support
Are you building IL2CPP for 64-bit iOS? I want to make sure I'm testing the same thing as you. That error looks like something is happening earlier, which actually makes me hopeful that the problem might be simpler than it looks. Can you set the Dialogue Manager's Debug Level to Info, reproduce the ...
- Thu Feb 05, 2015 4:03 pm
- Forum: Dialogue System for Unity
- Topic: 64 bit support
- Replies: 8
- Views: 1697
64 bit support
Hi Andrew, Are you using IL2CPP for a 64-bit iOS build? If so, you may have to build from source instead of the DLLs. If you try this, back up your project first! Switching from DLLs to source in an existing project is a bit of a pain. Scripts (such as UnityDialogueUI.cs, ConversationTrigger.cs, etc...
- Mon Feb 02, 2015 8:18 am
- Forum: Dialogue System for Unity
- Topic: How to add picture to items.
- Replies: 2
- Views: 922
How to add picture to items.
Hi, In Dialogue System databases, items don't have pictures. If you want to hold a conversation with an item -- for example, talking to a computer terminal or a closed door, or interacting with an object in the world -- make it an actor instead, and add an actor portrait image for the item. If you w...
- Tue Jan 27, 2015 9:21 am
- Forum: Dialogue System for Unity
- Topic: Unity 4.6 UI Build Error
- Replies: 10
- Views: 2064
Unity 4.6 UI Build Error
The Unity UI stuff is quirky that way with prefabs. Glad it's working now!
- Tue Jan 27, 2015 8:20 am
- Forum: Dialogue System for Unity
- Topic: Unity 4.6 UI Build Error
- Replies: 10
- Views: 2064
Unity 4.6 UI Build Error
With Unity UI, your dialogue UI has to be in the scene. You can't assign a prefab. Could this be the issue in your project? If that doesn't help, try assigning something to Response Menu > Panel. It's not supposed to be required, but if this stops the build error, I'll issue a fix. Feel free to emai...
- Tue Jan 27, 2015 7:08 am
- Forum: Dialogue System for Unity
- Topic: Unity 4.6 UI Build Error
- Replies: 10
- Views: 2064
Unity 4.6 UI Build Error
Sounds good. If it doesn't shed any light on the issue, please post the text of the error here, or repost the screenshot. Dropbox is showing a 403 error on your previous image link.