Search found 14 matches

by vinchenamigo
Fri Jun 20, 2025 4:36 am
Forum: Dialogue System for Unity
Topic: Remove Response Menu Delay After Select
Replies: 6
Views: 2003

Re: Remove Response Menu Delay After Select

Hello, its still didnt work, i will attach this google drive link for the video, hope it could help to undestand better about the problem:


thank you :mrgreen:
by vinchenamigo
Tue Jun 17, 2025 4:56 am
Forum: Dialogue System for Unity
Topic: Remove Response Menu Delay After Select
Replies: 6
Views: 2003

Re: Remove Response Menu Delay After Select

heres the sequence and the settings:
SendMessage(CallProcessCheckCoins, , GoudTheGoat);
Continue();

hope it helps!
by vinchenamigo
Tue Jun 17, 2025 4:35 am
Forum: Dialogue System for Unity
Topic: Remove Response Menu Delay After Select
Replies: 6
Views: 2003

Re: Remove Response Menu Delay After Select

heres the sequence and the settings:
SendMessage(CallProcessCheckCoins, , GoudTheGoat);
Continue();

hope it helps!
by vinchenamigo
Mon Jun 16, 2025 10:57 am
Forum: Dialogue System for Unity
Topic: Remove Response Menu Delay After Select
Replies: 6
Views: 2003

Remove Response Menu Delay After Select

Hello, i want to ask again about response menu, On each selection like "Hmm... nah, l'll just look around!", i have already attach Continue(); on the sequence, and it immediately change the state to "...Fine, I’ll be laughing at your stupid confused face!"(the dialog entry box tu...
by vinchenamigo
Tue May 20, 2025 1:42 am
Forum: Dialogue System for Unity
Topic: How to Make Response Menu Use Enter Instead of Space?
Replies: 5
Views: 16893

Re: How to Make Response Menu Use Enter Instead of Space?

Hi tony, about using always auto focus and changing input device, i have set the input device to be always keyboard(unchecking detect mouse control). checking the always auto focus still does not answer my problem. i use a and d key to hover choosing yes or no, so if both unfocused, i cant hover and...
by vinchenamigo
Mon May 19, 2025 3:59 am
Forum: Dialogue System for Unity
Topic: How to Make Response Menu Use Enter Instead of Space?
Replies: 5
Views: 16893

Re: How to Make Response Menu Use Enter Instead of Space?

Thanks tony!

one more thing, if i clicked the screen other then the button, the current focused button become unfocused, is there any way to make the focus button not effected by cursor click on screen?
by vinchenamigo
Fri May 16, 2025 4:22 am
Forum: Dialogue System for Unity
Topic: Using keybind y and n for choosing a yes no response
Replies: 10
Views: 21374

Re: Using keybind y and n for choosing a yes no response

i have tried this, but it disables the yes only for few seconds, then it was focused again: protected override void ShowResponsesNow(Subtitle subtitle, Response[] responses, Transform target) { base.ShowResponsesNow(subtitle, responses, target); if (eventSystem != null) { eventSystem.SetSelectedGame...
by vinchenamigo
Thu May 15, 2025 11:14 pm
Forum: Dialogue System for Unity
Topic: Using keybind y and n for choosing a yes no response
Replies: 10
Views: 21374

Re: Using keybind y and n for choosing a yes no response

Thank you soo much Tony, it worked!

One more thing, is there any way that the response menu starts with none selected? like at my case if player mistakenly pressed space(to continue the dialog) it probably chosed yes
by vinchenamigo
Thu May 15, 2025 6:09 am
Forum: Dialogue System for Unity
Topic: Using keybind y and n for choosing a yes no response
Replies: 10
Views: 21374

Re: Using keybind y and n for choosing a yes no response

i am not using override because it get error:

Code: Select all

'StandardUIMenuPanel.SetResponseButton(StandardUIResponseButton, Response, Transform, int)': no suitable method found to override
by vinchenamigo
Thu May 15, 2025 5:53 am
Forum: Dialogue System for Unity
Topic: Using keybind y and n for choosing a yes no response
Replies: 10
Views: 21374

Re: Using keybind y and n for choosing a yes no response

Hi tony, Thank you so much for the insights! I have applied it to the wrapped subclass as follows: public class StandardUIMenuPanel : DialogueSystem.StandardUIMenuPanel { protected void SetResponseButton(StandardUIResponseButton button, Response response, Transform target, int buttonNumber) { Debug....