Search found 3 matches
- Wed Jun 04, 2025 6:52 am
- Forum: Dialogue System for Unity
- Topic: Managing Shared Variables
- Replies: 1
- Views: 95
Managing Shared Variables
Hi, would like to know how can I set the variable values? Currently, I have an enum file which keeps track of the variables and retrieve them at runtime as such. // PixelCrushers.DialogueSystem.Variable (snippet) public List<Variable> Variables = DialogueManager.DatabaseManager.DefaultDatabase.varia...
- Tue Apr 22, 2025 8:38 am
- Forum: Dialogue System for Unity
- Topic: Handling Relationships with different NPC's
- Replies: 11
- Views: 1473
Re: Handling Relationships with different NPC's
Thank you so much, got it working with return
- Tue Apr 22, 2025 5:27 am
- Forum: Dialogue System for Unity
- Topic: Handling Relationships with different NPC's
- Replies: 11
- Views: 1473
Re: Handling Relationships with different NPC's
Hi Tony, I'm following this guide and notice that I can't get relationship for some reason. I am using the exact same script in the dialogue conversation (which works fine). public int GetRelationship(Actor actor1, Actor actor2, Relationships rel) { // Used in Dialogue Conversation (Condition) // Ge...