Search found 12 matches

by johnnemann
Thu May 19, 2016 6:53 pm
Forum: Dialogue System for Unity
Topic: Conditional is true, but link is not being followed
Replies: 1
Views: 455

Re: Conditional is true, but link is not being followed

Ahh, I solved this, I needed to make it a Group node!
by johnnemann
Thu May 19, 2016 5:46 pm
Forum: Dialogue System for Unity
Topic: Conditional is true, but link is not being followed
Replies: 1
Views: 455

Conditional is true, but link is not being followed

Hi, I just did a major rework of the structure of one of my conversations, and I'm having an issue where the conditional I've set up is true, but the next entry isn't being chosen for some reason. I've attached a screenshot of the layout and the current entry plus the green link. The current node is...
by johnnemann
Thu May 19, 2016 4:50 pm
Forum: Dialogue System for Unity
Topic: Avoid Choosing a Dialogue Database each time?
Replies: 4
Views: 1359

Re: Avoid Choosing a Dialogue Database each time?

I think I've narrowed down the exact time it seems to "clear" the dialog database to when I hit Play to test my changes - then to get back to the dialogue I was editing I have to deselect/reselect the asset in the project browser, then go back through and select the dialogue from the dropd...
by johnnemann
Thu May 19, 2016 4:31 pm
Forum: Dialogue System for Unity
Topic: Avoid Choosing a Dialogue Database each time?
Replies: 4
Views: 1359

Avoid Choosing a Dialogue Database each time?

Hi, When I'm switching back and forth between the scene view, code, and the dialogue editor to get things working, often each time I view the dialogue editor window it will prompt me to select a Dialogue Database before I can continue. I then have to click off of the already-selected DB and select i...
by johnnemann
Fri Jan 01, 2016 12:46 pm
Forum: Dialogue System for Unity
Topic: Copy not keeping node position
Replies: 2
Views: 856

Re: Copy not keeping node position

Yep, those were my steps as well.

However, I re-imported the package from the asset store and now it works, so I guess I had a bad upgrade before, or something.

Thanks for the help!
by johnnemann
Thu Dec 31, 2015 7:57 pm
Forum: Dialogue System for Unity
Topic: Copy not keeping node position
Replies: 2
Views: 856

Copy not keeping node position

Hi,

I saw in the 1.5.7 release notes that copying a conversation should keep the node position, but I am on 1.5.7a and I'm seeing the nodes be auto-arranged when I create a copy. Is this a bug, or do I need to change my behavior?

Thanks!
by johnnemann
Tue Oct 27, 2015 6:04 pm
Forum: Dialogue System for Unity
Topic: Time gap between dialog lines
Replies: 4
Views: 2166

Re: Time gap between dialog lines

Hi Tony,

Is it possible to have some dialogues with delays, and some without, without needing to manually set up a sequence for every entry?

I have two different dialogue UIs, and for one I'd like no delays, and for the other the normal character-based delay.

Thanks,
Johnnemann
by johnnemann
Tue Oct 20, 2015 8:45 pm
Forum: Dialogue System for Unity
Topic: What's the best way to have multiple dialogue UIs?
Replies: 2
Views: 907

What's the best way to have multiple dialogue UIs?

Hi, I want to use the dialogue system for a couple different types of dialog, with radically different UIs. What's the best way to switch those? Should I actually create multiple UIs and switch them in the Dialogue System Controller at runtime, or have one big UI that deals with switching the look a...