Search found 4 matches

by jiendozero
Tue Dec 17, 2024 10:07 am
Forum: Dialogue System for Unity
Topic: Events
Replies: 3
Views: 526

Re: Events

Can you expand on what you mean by not necessarily need to assign the trigger? This is my setup: Conversation 1 with Player X as Actor assigned in properties Game Object 1 with Dialogue Actor assigned as Player X Game Object 2 with Dialogue System Trigger that starts Conversation 1 Issue: After the ...
by jiendozero
Mon Dec 16, 2024 10:24 pm
Forum: Dialogue System for Unity
Topic: Events
Replies: 3
Views: 526

Events

Is there a way to have the events like OnConversationEnd fire to the actor/conversant when they're only set in the conversation and not have to also set their transforms in the Dialogue System Trigger?
by jiendozero
Thu Dec 12, 2024 4:45 am
Forum: Dialogue System for Unity
Topic: Continue Button
Replies: 3
Views: 605

Re: Continue Button

Yes, the player settings were what I needed. Thanks.
by jiendozero
Wed Dec 11, 2024 2:03 pm
Forum: Dialogue System for Unity
Topic: Continue Button
Replies: 3
Views: 605

Continue Button

Hello, can someone point me towards where to learn how to make a sequence of dialogs that you need to press continue to read and not the dialog itself being the button?