Thanks, Tony! It works!
I saw the Get localized field action before but I had a different understanding of it. I should have tried it first. Thanks for sticking with me!
Search found 3 matches
- Fri Apr 26, 2024 10:02 am
- Forum: Dialogue System for Unity
- Topic: Localize array string
- Replies: 5
- Views: 271
- Thu Apr 25, 2024 10:34 pm
- Forum: Dialogue System for Unity
- Topic: Localize array string
- Replies: 5
- Views: 271
Re: Localize array string
Hello, Yes, I'm using the new Text Table asset. My gameobject is setup like this with a string array variable: Screenshot_7.png And I added the strings to a Text Table asset: Screenshot_8.png Then in that gameobject's FSM, I have it setup like this: Screenshot_9.png Screenshot_10.png Which will rand...
- Thu Apr 25, 2024 12:30 pm
- Forum: Dialogue System for Unity
- Topic: Localize array string
- Replies: 5
- Views: 271
Localize array string
Hello, I'm using Playmaker with Dialogue System. I made an array that contains 20 string fields that will be called into an UI text element at certain point in my game. I then want to localize these strings into another language so I added a Localize UI component to the UI text gameobject. Then I ad...