Search found 3 matches
- Mon Dec 11, 2023 7:12 am
- Forum: Quest Machine
- Topic: Get Current Quest Nodes
- Replies: 4
- Views: 14306
Re: Get Current Quest Nodes
Hi Tony, I'm trying to implement your suggestions. I'm stuck on setting the activeNode var: var activeNode = quest.nodeList(node => node.GetState() == QuestNodeState.Active); (I assumed quest should be trackedQuest ). When I try to set activeNode it gives the following error: "Non-invocable mem...
- Sat Dec 09, 2023 10:17 am
- Forum: Quest Machine
- Topic: Get Current Quest Nodes
- Replies: 4
- Views: 14306
Re: Get Current Quest Nodes
Wow! Thanks Tony! Let me try implementing what you've suggested. I'll revert back with updates and any questions. Thanks again.
- Sat Dec 09, 2023 8:16 am
- Forum: Quest Machine
- Topic: Get Current Quest Nodes
- Replies: 4
- Views: 14306
Get Current Quest Nodes
Hello, I've been looking through the scripting documentation to try to find a way to access the current quest and its nodes. I'm hoping to use questmachine to show the player the distance to the current objective. I'm working an AR game and have created a compass and a distance indicator (see exampl...