Search found 104 matches
- Sun Dec 01, 2024 4:51 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
Thank you, I noticed that some of the text that should be English in the dialogue system was changed to German - there was just an issue in my translation script that added the translations in the wrong column of the csv file sometimes. I started the long import string table to Dialogue System proce...
- Sun Dec 01, 2024 1:08 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
Thanks that seems to have fixed it. I was able to import the string table to the DialogueDatabase and the menu responses are translated now. I think I just have one issue remaining which is why the dialogue system is displaying German when I set the locale to English. I have implemented localization...
- Sat Nov 30, 2024 11:06 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
I opened the Localization third party package in pixel crushers - it looked like it had a change to a file that might be what I need but there's still no change to the window - button is still missing. I tried reopening the window and unity editor but no luck.
- Sat Nov 30, 2024 11:02 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
Will try reimporting the Localization third party package now (sorry I missed that part)
- Sat Nov 30, 2024 11:00 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
There are warnings about sequencer commands but only at runtime and I think it's normal for my game.
- Sat Nov 30, 2024 10:59 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Re: Some questions about Localization
I upgraded to the latest dialogue system to try and make the button appear but it didn't change anything. I don't notice any errors from Dialogue System in the console. Dialogue System welcome window says I'm on 2.2.50.1 now.
- Sat Nov 30, 2024 10:29 pm
- Forum: Dialogue System for Unity
- Topic: Some questions about Localization
- Replies: 9
- Views: 3774
Some questions about Localization
Hello, I'm trying to integrate the Unity Localization package with Dialogue System. I exported the string table from my Dialogue Database and filled out the fields for each language. Things seem to be working except the menu response options are not appearing translated in the game (the subtitles ar...
- Fri Nov 22, 2024 12:14 pm
- Forum: Dialogue System for Unity
- Topic: Escape to continue and skip typewriter effect
- Replies: 2
- Views: 757
Re: Escape to continue and skip typewriter effect
Thanks, I was able to get it working - I had to do it a little differently because I'm using TextAnimator typewriter but the coroutine to skip at the next frame seems to work. Just to document exactly what I did - I just get a reference to the typewriter at the start of the game and have a script th...
- Fri Nov 22, 2024 12:12 am
- Forum: Dialogue System for Unity
- Topic: Escape to continue and skip typewriter effect
- Replies: 2
- Views: 757
Escape to continue and skip typewriter effect
Hi, I'm just wondering if there may be a simple way to do this - if not, it's nothing to worry about. In my game the player has to click the continue button to progress the conversation to the next node at which point the typewriter effect starts printing out the contents. If the user clicks again, ...
- Fri Oct 20, 2023 6:33 pm
- Forum: Dialogue System for Unity
- Topic: Issue with conversations not saving
- Replies: 4
- Views: 1387
Re: Issue with conversations not saving
Huge, thanks.