Search found 9 matches

by eldvbear
Thu Sep 03, 2020 7:11 pm
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Tony,

Holy Smokes!

I didn't even know this existed! PixelCrushers is on top of everything!

Thank you for letting me know about this! Again, you have saved me so much time and work, and let me get back to designing, which is the stuff I'm good at lol

Thank you again,
Ernesto
by eldvbear
Thu Sep 03, 2020 3:09 pm
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Hi there Tony, I just wanted to say a personal thank you for all your help you've provided on this thread. I was able to get the save and respawn solution you provided working exactly the way I wanted it to. This would not have been possible without your help and guidance. I was even able, due to th...
by eldvbear
Tue Aug 25, 2020 2:17 pm
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Hi Tony, Thank you so much for all your help. I have the solution you provided working for the most part. I just need it to tweak it a little bit here and there to get it perfectly integrated. But I am having an odd behavior when the saved game reloads. The inventory is saved, but when the game relo...
by eldvbear
Mon Aug 17, 2020 11:57 am
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Hi Tony, Thank you for the guidance! I will give it a go at implementing this solution in a clean project. I had a bunch of custom code attached to the existing project’s game controller. If this solution works I’ll rebuild the new one around it. The Save System will streamline things a great deal g...
by eldvbear
Sun Aug 16, 2020 10:13 pm
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Hi Tony, I know I need to modify the spawn functions in the vGameController, but I am just having a little trouble figuring out how to do it properly. I am running into a couple of roadblocks. When my character dies, if the game was not loaded from a save point (such as when a player is starting a n...
by eldvbear
Sun Aug 16, 2020 5:12 pm
Forum: Dialogue System for Unity
Topic: Few scene change questions
Replies: 26
Views: 2431

Re: Few scene change questions

Hi there, Actually, I seem to be having a similar problem. I want to disable the OnDead actions in the vGameController, and just reload the game from the last save point. Currently I am running into the issue when my player dies, two copies respawn at the Spawnpoint location. I have been looking thr...
by eldvbear
Fri Aug 14, 2020 1:55 pm
Forum: Dialogue System for Unity
Topic: Easy Main Menu Inventory Integration
Replies: 18
Views: 2199

Re: Easy Main Menu Inventory Integration

Tony, It worked! Thank you so much for your help. I have to say, that the customer support for Pixel Crushers is outstanding. By far some of the best that I have encountered with using Unity assets. I will certainly be purchasing more products from your company as need arises! Thank you again, Ernesto
by eldvbear
Fri Aug 14, 2020 12:48 pm
Forum: Dialogue System for Unity
Topic: Easy Main Menu Inventory Integration
Replies: 18
Views: 2199

Re: Easy Main Menu Inventory Integration

Hi there, Thank you so much for your swift response. I went back to the README instructions to make sure that I did follow all the directions necessary. - I am using Invector TPC 2.5.3 - I did verify that USE_INVECTOR_INVENTORY is in my scripting define symbols. - Both of the players have an Invecto...
by eldvbear
Fri Aug 14, 2020 2:38 am
Forum: Dialogue System for Unity
Topic: Easy Main Menu Inventory Integration
Replies: 18
Views: 2199

Re: Easy Main Menu Inventory Integration

Have there been any updated regarding this system and the current version of the Invector inventory system? I have downloaded the example scenes in a clean template and followed the directions, but the inventory is not saving when crossing scenes. They recently did a big redesign for the inventory s...