Thank you for the demo! it was very illuminating...
I had been testing as bare bones as I could, so I didn't have a Dialogue manager in the scene- since a lot of stuff wasworking, I figured it was unnecessary - looks like not! Once I put that in there it worked like a charm.
The dialogue system triggers are enabled, yes. the system trigger I'm trying to call OnUse on is set to OnUse. what I'm trying to accomplish is this: I have a player sphere and a cube. when the player sphere enters the trigger of the cube, the cube should disable using a dialogue system trigger (set...
Hello! I've jumped on a project with some people and have been tasked with figuring out the quest system. I've been having a little trouble following some of the tutorials and examples though, regarding the increment on destroy script. I have a cube set up with a dialogue system trigger. it is set t...