Search found 40 matches
- Sat Nov 30, 2024 12:58 am
- Forum: Dialogue System for Unity
- Topic: Quest entries order?
- Replies: 7
- Views: 3808
Re: Quest entries order?
Just finished implementing everything as you instructed, and it all works perfectly. Amazing stuff man, thank you so much! Going above and beyond as always. Sorry if I took time away from a day off, by the way - didn't realize most people were taking today and yesterday off! Thanks so much once agai...
- Thu Nov 28, 2024 9:16 pm
- Forum: Dialogue System for Unity
- Topic: Quest entries order?
- Replies: 7
- Views: 3808
Re: Quest entries order?
Much appreciated, take your time!
- Thu Nov 28, 2024 4:15 pm
- Forum: Dialogue System for Unity
- Topic: Quest entries order?
- Replies: 7
- Views: 3808
Re: Quest entries order?
I've already got tons of dialogues set up with the existing entries, so any advice on how to set up the custom scripting would be really helpful!
- Thu Nov 28, 2024 3:08 pm
- Forum: Dialogue System for Unity
- Topic: Quest entries order?
- Replies: 7
- Views: 3808
Quest entries order?
Heya Tony! Quick question about quest entries (subtasks) in the quest tracker UI. I've noticed that they're automatically arranged by number - is there any way to make them appear in the order which they're marked as active? For example, if I've got these entries in a quest; 1. The guy has asked you...
- Wed Oct 02, 2024 7:26 pm
- Forum: Dialogue System for Unity
- Topic: Changing Actor display name mid-conversation
- Replies: 3
- Views: 756
Re: Changing Actor display name mid-conversation
Perfect - huge thanks and sorry for the late reply!
- Mon Sep 16, 2024 3:51 pm
- Forum: Dialogue System for Unity
- Topic: Changing Actor display name mid-conversation
- Replies: 3
- Views: 756
Changing Actor display name mid-conversation
Heya, just a quick question this time; Is there a way to immediately change the display name of an actor in the middle of a conversation? I've tried changing both name and Display Name, ticking the "Use Display Name" box, but it seems like the dialogue manager only reflects the change if I...
- Wed Sep 11, 2024 5:45 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 1254
Re: CanvasRenderer/TMP issue since updating Unity
Got it! Alright, in that case I'll try to figure this out on the TMP end of things. I'll post a solution here in case I find it, just in case someone else ends up having this issue. Thanks either way for the help and suggestions with troubleshooting!
- Wed Sep 11, 2024 4:40 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 1254
Re: CanvasRenderer/TMP issue since updating Unity
Fallback fonts didn't seem to do the trick, unfortunately. This is what the error directs to, by the way; https://i.ibb.co/Gdsy65D/problem.png Are these subObjects being created by DS's design? Is there something here that looks wrong to you, immediately? I'm confused by the fact that LiberationSans...
- Wed Sep 11, 2024 3:10 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 1254
Re: CanvasRenderer/TMP issue since updating Unity
I'm having trouble determining what exactly causes the issue; here's what I've found so far. Whenever the Dialogue UI breaks, I get this error message: MissingComponentException: There is no 'CanvasRenderer' attached to the "TMP UI SubObject [CrimsonText-Regular Material + LiberationSans SDF At...
- Wed Sep 11, 2024 1:13 am
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 1254
Re: CanvasRenderer/TMP issue since updating Unity
I tried updating TMP in the package manager, but that caused a whole avalanche of compile errors so I rolled back for now. Luckily, I was able to isolate the particular issue I was having; I was using a Rich Text tag in the Speaker Name Format box to change the font, and for some reason Unity was un...