I tried everything you said, but the package manager don't appear in new project either. I even reinstaled .NET Framework 4.7.2. Then I did a new project with Unity 2018 and directly saw a Package manager. I did my research and found this :
In 2017.2 or 2017.3, the package manager is not used at ...
Search found 3 matches
- Mon Feb 18, 2019 12:56 pm
- Forum: Dialogue System for Unity
- Topic: Many questions about selector, triggers and C
- Replies: 5
- Views: 852
- Mon Feb 18, 2019 4:07 am
- Forum: Dialogue System for Unity
- Topic: Many questions about selector, triggers and C
- Replies: 5
- Views: 852
Re: Many questions about selector, triggers and C
If you use the Selector, you will like the patch available on the Dialogue System Extras page. Expand "Updated support packages for 2.1.2". Download "Usable Patch 2019-02-16". This adds 3 inspector events to Usable: OnSelect(), OnDeselect(), and OnUse().
P E R F E C T
You don't need to make ...
- Sun Feb 17, 2019 3:33 pm
- Forum: Dialogue System for Unity
- Topic: Many questions about selector, triggers and C
- Replies: 5
- Views: 852
Many questions about selector, triggers and C
Hi !
First of all, I'm not really good with C, I didn't put myself to it in years because I love bolt and can't do anything without it since it came out. I'm also not a native english speaker. So please be patient with me haha.
Anyway.
Here are my questions/requests, in priority order.
1.
TL ...
First of all, I'm not really good with C, I didn't put myself to it in years because I love bolt and can't do anything without it since it came out. I'm also not a native english speaker. So please be patient with me haha.
Anyway.
Here are my questions/requests, in priority order.
1.
TL ...