Search found 78 matches

by Escara
Fri Oct 02, 2020 12:06 pm
Forum: Dialogue System for Unity
Topic: Compiler errors after AC and DS upgrade
Replies: 7
Views: 506

Re: Compiler errors after AC and DS upgrade

Thanks Tony.

Everything is working perfectly again.

Thank you very much, as always :)

I hope you have a lovely weekend.
by Escara
Fri Oct 02, 2020 11:37 am
Forum: Dialogue System for Unity
Topic: Compiler errors after AC and DS upgrade
Replies: 7
Views: 506

Re: Compiler errors after AC and DS upgrade

Hi Tony.

The message read that there's nothing to import as all assets are already in my project.

Many thanks
Caroline
by Escara
Fri Oct 02, 2020 10:50 am
Forum: Dialogue System for Unity
Topic: Compiler errors after AC and DS upgrade
Replies: 7
Views: 506

Re: Compiler errors after AC and DS upgrade

Thanks Tony. It got rid of those errors but I have 7 new ones for the AdventureCreatorBridge.cs. Loading my Dialogue Manager for the scene, the inspector instructs the compiler errors to be fixed before the relevant scripts can be loaded e.g DialogueSystemController. Example of a new compiler error....
by Escara
Fri Oct 02, 2020 3:58 am
Forum: Dialogue System for Unity
Topic: Compiler errors after AC and DS upgrade
Replies: 7
Views: 506

Compiler errors after AC and DS upgrade

Hi Tony. I hope you're well and keeping safe. I've upgraded to the latest versions of AC (1.72) and DS (today). My Unity version is: 2019.3.0f6 and I have over 30 compiler errors and I'm not sure how to fix them. A few examples below but let me know if you need all of them. Chris only updated to 1.7...
by Escara
Tue Feb 04, 2020 2:13 pm
Forum: Dialogue System for Unity
Topic: Console errors relating to Actions scripts after Unity & AC upgrade.
Replies: 5
Views: 570

Re: Console errors relating to Actions scripts after Unity & AC upgrade.

That didn't seem to work. I deleted them and then reimported the package and here is the error message. The script '/Framing Dawes Demo v5/Assets/AdventureCreator/Scripts/Actions/._ActionDialogueSystemVarCheck.cs' must derive from AC's Action class in order to be available as an Action. -> AC debug ...
by Escara
Tue Feb 04, 2020 1:35 pm
Forum: Dialogue System for Unity
Topic: Console errors relating to Actions scripts after Unity & AC upgrade.
Replies: 5
Views: 570

Re: Console errors relating to Actions scripts after Unity & AC upgrade.

Hi Tony. Yes I already downloaded that new AC Integration package. Those files don't start with ._ in the folder, that's just how the message appears in the console. This is the view of the Actions folder: https://imgur.com/a/Ngg1bOU So I'm not sure what I should delete? Just the 10 where I'm seeing...
by Escara
Tue Feb 04, 2020 11:09 am
Forum: Dialogue System for Unity
Topic: Console errors relating to Actions scripts after Unity & AC upgrade.
Replies: 5
Views: 570

Console errors relating to Actions scripts after Unity & AC upgrade.

Hi Tony! I hope you're well. I originally posted this query in the AC forum, but it appears to be a DS issue instead. Here's the link to the conversation I started with Chris which outlines the problem. Do let me know if you need any further details from me. https://adventurecreator.org/forum/discus...
by Escara
Thu Jul 04, 2019 3:40 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator Bridge
Replies: 3
Views: 416

Re: Adventure Creator Bridge

Hi Tony. I'm actually in the UK but yes, happy 4th! So the bool variable change before the conversation in a separate action list. I think I've seen you in the AC forum, so it might be easier to find my post "Global variable set to true being ignored' for the full details and I've posted screen...
by Escara
Thu Jul 04, 2019 1:17 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator Bridge
Replies: 3
Views: 416

Adventure Creator Bridge

Hi Tony. Not an issue this time, just wanted to run something by you as it took a while to figure out what I was doing wrong. I have some bool variables set up in AC and certain actions have to be done in a specific sequence in order to solve the puzzle. When the last variable is set to true, meanin...
by Escara
Fri Jun 28, 2019 2:10 pm
Forum: Dialogue System for Unity
Topic: Aspect Ratios
Replies: 19
Views: 3122

Re: Aspect Ratios

Great, yes that's what I've been testing with. The bit that really helped was setting the Canvas Scaler to width. Think I'm understanding this a bit better now and it's less daunting to try things that seem logical and also illogical! It was all a jump into the unknown for me. Thanks, I realise this...