Search found 8 matches

by mdotstrange
Sat Feb 15, 2020 4:17 am
Forum: Dialogue System for Unity
Topic: Add shortcuts to Point-and-Click Sequencer Wizard
Replies: 5
Views: 769

Re: Add shortcuts to Point-and-Click Sequencer Wizard

I just discovered the power of sequencer commands :o and I second this request as it would it make it much easier/faster to work with custom sequencer commands.
by mdotstrange
Fri Dec 13, 2019 11:32 pm
Forum: Dialogue System for Unity
Topic: UnityUiQuestTracker and GC (SOLVED)
Replies: 4
Views: 596

Re: UnityUiQuestTracker and GC

Will do, thank you.
by mdotstrange
Fri Dec 13, 2019 9:37 pm
Forum: Dialogue System for Unity
Topic: UnityUiQuestTracker and GC (SOLVED)
Replies: 4
Views: 596

Re: UnityUiQuestTracker and GC

Thank you for the detailed response. I'm not updating the tracker/invoking anything related to it manually. It seems to happen 10-20 seconds after game start.

Is there a place in the doc's where it shows how to switch to the Standard tracker? Thank you.
by mdotstrange
Thu Dec 12, 2019 3:01 am
Forum: Dialogue System for Unity
Topic: UnityUiQuestTracker and GC (SOLVED)
Replies: 4
Views: 596

UnityUiQuestTracker and GC (SOLVED)

I was profiling my game for some frame rate drops that were happening- I noticed this part of Dialogue System being called which was causing some performance spikes- https://i.imgur.com/48Zy4Mc.png I haven't tested it in builds yet as I know some things don't show in builds- Is it only called once p...
by mdotstrange
Thu Jun 20, 2019 4:59 pm
Forum: Dialogue System for Unity
Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
Replies: 4
Views: 765

Re: Selecting a conversation using a popup instead of a string?

Ok, that makes sense- thank you!

Ah cool- would love to have you on as a guest sometime if you are interested and have time. I've been using your brilliant Dialogue System and Scene Streamer for a few years now and I've seen your wealth of knowledge from your posts on the Unity forums ^_^
by mdotstrange
Thu Jun 20, 2019 2:34 pm
Forum: Dialogue System for Unity
Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
Replies: 4
Views: 765

Re: Selecting a conversation using a popup instead of a string?

Ah, that's brilliant! Thank you!

I'm using the Database selection field and it works great- curious though as to how to use it without showing the database selection field?

Before setting it to true as shown in the docs I wasn't able to select any dialogues-
by mdotstrange
Thu Jun 20, 2019 1:29 am
Forum: Dialogue System for Unity
Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
Replies: 4
Views: 765

[SOLVED] Selecting a conversation using a popup instead of a string?

I have a custom script I use to play conversations that is attached to my Npc's- It uses StartConversation with a "Conversation" string variable- it all works perfectly- my issue is that my game has a lot of conversations :o and some of them have long names like "GLife/SlaveBot_Outsid...
by mdotstrange
Fri May 03, 2019 11:02 pm
Forum: Scene Streamer
Topic: How to handle warping to positions in sub-scenes?
Replies: 1
Views: 8698

How to handle warping to positions in sub-scenes?

Hey Tony- thanks for making Scene Streamer- To elaborate on the question in the subject- Lets's say we're talking about the Example that comes with SceneStreamer- Six scenes named 1-6 So the player is in Scene 1 and there's is a warp portal that warps to Scene 6- how should we handle that use case? ...