FMOD Support

This page describes how to set up the Dialogue System with Firelight Technologies' FMOD.

FMOD and FMOD for Unity copyright © Firelight Technologies.

FMOD Support Setup

Import the package Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► FMOD Support. This will unpack files into the folder Assets ► Pixel Crushers ► Dialogue System ► Third Party Support ► FMOD Support.

This will add a sequencer command FMODWait.

Sequencer Commands

FMODWait()

Syntax: FMODWait(event, [eventPath])

Description: Plays an FMOD event and waits for it to finish.

Parameters:

  • event: Event to play. This can be an FMOD sample or a Unity streaming asset path.
  • eventPath: (Optional) Event path – a programmer instrument. Defaults to: "event:/Dialogue/Dialogue"

Example: (sequencer code)

  • FMODWait(entrytag) (Plays the event identified by the current dialogue entry's entrytag.)

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