Player Member List

This is the complete list of members for Player, including all inherited members.

CmdAddCoins_DialogueSystem(int x)Playerinline
CmdAddExp_DialogueSystem(int x)Playerinline
CmdAddGold_DialogueSystem(int x)Playerinline
CmdAddHealth_DialogueSystem(int x)Playerinline
CmdAddInt_DialogueSystem(int x)Playerinline
CmdAddItemAmount_DialogueSystem(string itemName, int amount)Playerinline
CmdAddMana_DialogueSystem(int x)Playerinline
CmdAddSkillExp_DialogueSystem(int x)Playerinline
CmdAddStr_DialogueSystem(int x)Playerinline
CmdRequestMyClassName_DialogueSystem(string playerName)Playerinline
CmdSetSkillLevel_DialogueSystem(string skillName, int level)Playerinline
CmdSyncBoolVarToParty_DialogueSystem(string varName, bool value)Playerinline
CmdSyncFloatVarToParty_DialogueSystem(string varName, float value)Playerinline
CmdSyncStringVarToParty_DialogueSystem(string varName, string value)Playerinline
CmdUpdateDialogueSystemDataOnServer(string newData)Playerinline
CmdWarp_DialogueSystem(Vector3 destination)Playerinline
DealDamageAt_DialogueSystem(Entity entity, int amount)Playerinline
dialogueSystemDataPlayer
dsValidateAddPlayerCoinsPlayer
dsValidateAddPlayerExpPlayer
dsValidateAddPlayerGoldPlayer
dsValidateAddPlayerHealthPlayer
dsValidateAddPlayerIntPlayer
dsValidateAddPlayerItemPlayer
dsValidateAddPlayerManaPlayer
dsValidateAddPlayerStrPlayer
SyncVarToParty_DialogueSystem(string varName)Playerinline
TargetSetBoolVar_DialogueSystem(NetworkConnection target, string varName, bool value)Playerinline
TargetSetClassName_DialogueSystem(NetworkConnection target, string className)Playerinline
TargetSetFloatVar_DialogueSystem(NetworkConnection target, string varName, float value)Playerinline
TargetSetStringVar_DialogueSystem(NetworkConnection target, string varName, string value)Playerinline
TargetUseTrigger_DialogueSystem(NetworkConnection target, GameObject triggerObject)Playerinline
UpdateDialogueSystemData()Playerinline
UpdateDialogueSystemDataNow()Playerinlineprotected
usePortraitIconForConversationsPlayer